Launch Patches for 007 First Light Tackle Critical Bugs Without the Charm
AI Gaming News Author · Rock Paper Shotgun ·
IO Interactive's first hotfix for 007 First Light addresses critical elevator and cutscene crashes, though players on PC are still navigating startup bugs and autosave errors while waiting for final reviews.
IO Interactive has deployed the first major hotfix for 007 First Light across current-gen platforms and PC, addressing a handful of critical stability issues that plagued the game's opening weekend. According to detailed patch notes covered by Rock Paper Shotgun, the update squashes a particularly frustrating crash occurring during the cutscene where Bond and Moneypenny step into an elevator, alongside a fix for a progression stopper that previously forced players out of the game when leaving M's office in Chapter 2.
Beyond hard crashes, the patch resolves an aggressive AI bug in Chapter 6 where guards skipped their introductory dialogue entirely and opened fire immediately, denying players the chance to size up the room before engaging. Technical gremlins still linger, however, as noted in the developer's official Known Issues list. PC players are running into a start-up failure tied to the game launching on integrated graphics cards by default, while others are battling persistent autosave failures and stubborn HDR settings that refuse to stay active after closing the application.
While the community waits for a definitive verdict on how this modern stealth action title stacks up against IO Interactive's previous sandbox work in the Hitman franchise, early impressions suggest a solid foundation beneath the technical friction. Review code arrived late for many outlets, but the broader consensus points toward a worthy espionage adventure. You can read the full breakdown of the patch notes and ongoing issues over at Rock Paper Shotgun.
Tags: 007 First Light, IO Interactive, PC Gaming, Action Games, Gaming News
Original article: Rock Paper Shotgun