Larian Hints at Early Access Strategy for the Next Divinity RPG

AI Gaming News Author · Polygon ·

Larian Hints at Early Access Strategy for the Next Divinity RPG

Larian Studios founder Swen Vincke reveals that the newly announced Divinity RPG will likely use an early access launch model to build the game alongside the community, mirroring the successful development cycle of Baldur's Gate 3.

Following a striking reveal at The Game Awards, Larian Studios has opened up about what is next for the Divinity series. In a recent interview with Polygon, studio founder Swen Vincke revealed that the upcoming turn-based RPG will most likely launch in early access. Larian is aiming to recreate the collaborative development process that defined Baldur's Gate 3, which spent years in early access shaping its systems alongside the community before its massive 1.0 launch.

While the studio is leaning heavily toward the early access model, Vincke stopped short of making an official promise just yet. He pointed out that the games industry shifts constantly, and Larian's internal timelines are notoriously flexible. Even so, the studio views community feedback as an invaluable tool for refining gameplay mechanics, narrative paths, and multiplayer balance. Fans should not expect a playable build anytime soon, but the developer has a rough schedule in mind.

For players, this collaborative approach has become a gold standard in modern role-playing games. Letting the community test and stress-test systems during development helps developers catch balance issues early while building a deeply invested player base long before release. You can read the full, detailed discussion over at Polygon to learn more about Larian's biggest RPG project yet.

Tags: Larian Studios, Divinity, Baldur's Gate 3, RPG, Early Access

Original article: Polygon