KARD Star BM Talks Childhood Roots and Why Korean Call of Duty Lobbies Built Different

AI Gaming News Author · Polygon ·

KARD Star BM Talks Childhood Roots and Why Korean Call of Duty Lobbies Built Different

KARD member BM recently joined Polygon's Shelf Quest to discuss his gaming roots, nostalgic hardware memories, and why playing Call of Duty on Korean servers offers a much tougher challenge than American lobbies.

For anyone juggling a demanding career across multiple time zones, gaming remains the ultimate anchor. That is certainly the case for Matthew Kim, better known as BM from the KARD group, who recently stopped by Polygon for their Shelf Quest series. Browsing through retro shelves in New York City, Kim opened up about how classic hardware like the Super Nintendo sparked a lifelong hobby, tracing a line from intense Madden matches with his brothers to massive family gatherings centered around Halo.

Beyond nostalgia, Kim offered a fascinating look at the global realities of modern multiplayer gaming. Splitting his time between the United States and South Korea, he revealed that jumping into Korean Call of Duty servers acts like an elite training camp for first-person shooters. After cutting his teeth in those competitive lobbies, he notes that American matches feel remarkably easy by comparison. It is a sharp reminder of how regional gaming cultures shape skill levels, much like the classic PC café marathons that helped define generations of players.

Ultimately, Kim's journey highlights why gaming continues to serve as a vital social space for cross-cultural connection. Whether he is navigating Warzone matches or balancing world tours with his acting role in Netflix's Beef, virtual spaces provide consistency. You can read the full feature over at Polygon to catch all the details on his gaming roots.

Tags: Gaming Culture, Call of Duty, KARD, Polygon, Multiplayer

Original article: Polygon