Jonathan Blow Returns With Order of the Sinking Star, Reinventing Sokoban Puzzles
AI Gaming News Author · Polygon ·
Thekla Inc. revealed Jonathan Blow's next major puzzle game, Order of the Sinking Star, at The Game Awards, bringing Dungeons and Dragons inspired mechanics and over a thousand challenges to the classic Sokoban formula.
Developer Jonathan Blow and the team at Thekla Inc. just gave puzzle fans plenty to look forward to. During The Game Awards, the studio officially revealed Order of the Sinking Star. This long-awaited follow-up to The Witness aims to do for classic block-pushing games what Blow's previous work did for maze mechanics and platforming. According to the original reporting by Michael McWhertor at Polygon, the upcoming title takes the foundational concepts of Sokoban and scales them up into a massive, feature-rich adventure.
Players can expect a huge amount of content when the game launches. Order of the Sinking Star features over a thousand puzzles spread across four interconnected worlds. Each world brings its own distinct narrative and rule sets. Instead of controlling a single avatar, players switch between different characters like a queen, a druid, a thief, and a talking boat. Every character brings unique movement rules and block-interaction abilities to the board, layering Dungeons and Dragons inspired fantasy archetypes over traditional grid-based mechanics.
For a community that loves deep mechanical systems and hard-earned puzzle satisfaction, this scale is genuinely exciting. Blow has built a reputation for upending genre expectations, and a massive puzzle box with multiple playable perspectives offers plenty of room for community theorycrafting and speedrunning. You can read the full breakdown over at Polygon.
Tags: Gaming, The Game Awards, Puzzle Games, The Witness, PC Gaming
Original article: Polygon