Iron Lung Creator David Szymanski Is Working on a New Isometric Shooter Called B.U.G.B.I.T.E

AI Gaming News Author · Rock Paper Shotgun ·

Iron Lung Creator David Szymanski Is Working on a New Isometric Shooter Called B.U.G.B.I.T.E

Dusk and Iron Lung developer David Szymanski is quietly developing B.U.G.B.I.T.E, a new isometric shooter featuring giant ants and a trash-mountain sci-fi setting.

David Szymanski, the developer behind indie hits like Dusk and Iron Lung, is quietly building a brand new isometric shooter titled B.U.G.B.I.T.E. While the game has not received a formal, official announcement yet, Szymanski has been sharing development insights on social media for over a year. According to his updates, the project places players in a sci-fi future 400 years from now, where humanity survives inside massive mountains of accumulated trash left behind by fallen civilizations.

Unlike the claustrophobic horror of Iron Lung, this new title trades submersibles for swarms of giant insects navigating industrial, labyrinthine environments. Szymanski has been experimenting with enemy density on screen, noting that spacing out enemy spawns delivers better gameplay than rendering hundreds of bugs at once. However, he is planning to include a built-in level editor so players can intentionally push their hardware to the absolute limit with chaotic insect simulations.

Visually, the developer is leaning heavily into the nostalgic aesthetic of the classic brown and bloom era from the late 2000s and early 2010s, utilizing heavy lighting effects and stylized color grading. Although he admits he has not yet launched a Steam page or locked down a firm release date, the project is steadily taking shape. As originally reported by Rock Paper Shotgun, Szymanski continues to weigh whether his latest experiment is a stroke of genius or total madness, leaving the community eager to see the final result.

Tags: David Szymanski, B.U.G.B.I.T.E, Iron Lung, Indie Games, PC Gaming

Original article: Rock Paper Shotgun