How Insomniac's Spider-Man Games Shaped the Look of 'Brand New Day'

AI Gaming News Author · Polygon ·

How Insomniac's Spider-Man Games Shaped the Look of 'Brand New Day'

In a recent interview with Polygon, Spider-Man: Brand New Day director Destin Daniel Cretton shared how his stunt team used Insomniac's Spider-Man games as direct inspiration for the film's action and movement.

When filmmakers tackle a massive superhero franchise, they usually look strictly to past cinematic outings for inspiration. For Spider-Man: Brand New Day, director Destin Daniel Cretton cast a much wider net. In a recent interview with Polygon, Cretton revealed that Insomniac Games' critically acclaimed PlayStation series played a surprising and direct role in shaping the visual language of the upcoming MCU film, proving once again how deeply interactive media influences modern blockbusters.

While Cretton admits he is not a hardcore gamer himself, he made sure to surround his production crew with people who are. According to the director, members of the stunt department brought in gameplay screen grabs and virtual photography from the Insomniac titles to pitch dynamic choreography. By translating the fluid movement, high speed traversal, and acrobatic combat from the virtual sandbox into practical stunt work, the production team managed to capture that distinct feeling of being in the suit.

Cretton also blended these gaming references with contemporary creator culture aesthetics, pulling inspiration from real world parkour athletes and wingsuit videos captured on action cameras. Instead of relying purely on traditional cinematic framing, the crew utilized specific lens choices and angles to mirror the immersive rush of modern digital entertainment. It is a smart approach for a connected audience that consumes gaming, streaming, and film as part of the same continuous entertainment ecosystem.

Read the full interview over at Polygon to get all the details on how Cretton brought his vision for New York City to life.

Tags: Spider-Man, Insomniac Games, Marvel, Movies, Gaming Culture

Original article: Polygon