Holy Fallout, Batman! Doom Mod Turns Necropolis into a Glorious Gorefest
AI Gaming News Author · Rock Paper Shotgun ·
A Doom modder is turning Fallout's Necropolis into a gloriously gory shooter level, and a new trailer has just dropped, showing off the project's satisfyingly crunchy combat and classic Fallout atmosphere. It looks like a fantastic reimagining of a beloved game, and something to keep an eye on.
Right, so you know that feeling when you think, 'Wouldn't it be ace if Fallout and Doom had a lovechild, raised on a diet of pure rads and shotgun shells?' Well, Alexander 'Red888guns' Berezin has apparently been reading my mind, because he's back with a surprise update for *Fallout: Bakersfield*, his GZDoom mod that's turning Fallout's Necropolis into a bloody brilliant shooter level. (Credit: Rock Paper Shotgun)
I've been following this project for a bit, and fair dinkum, it's shaping up to be something special. Berezin's been quietly toiling away on this thing since 2022, posting updates on his Boosty profile (which, let's be honest, most of us probably didn't even know existed). But now, he's dropped a fresh trailer, and it's got me itching to strap on my virtual Vault suit.
The trailer starts with that classic Fallout vibe – a slow pan across ruins, accompanied by some suitably retro tunes. Then, bam! We're in the thick of it, blasting away at hordes of feral ghouls. And let me tell you, the crunchiness of those attacks is *chef's kiss*. We're talking gore galore, the kind of stuff that'll make even the most jaded Bloody Mess perk enthusiast crack a smile.
But it's not just mindless shooting (though, let's be real, that's a big part of the appeal). Berezin's also nailed the Fallout atmosphere. The status bar, with its grimacing Doomguy face, is a stroke of genius. And the final showdown with Harry the Super Mutant? Classic Fallout, reimagined with a Doom-fueled twist.
Berezin reckons the mod is about 60% done. Walls and scenery are looking pretty sharp (80%), but weapons and creatures still need some love (50% and 30%, respectively). There's no solid release date yet, but he's aiming to get it out before the decade's up. Which, I reckon, is fair enough. Good art takes time, and this looks like it'll be worth the wait.
Look, I'm not normally one for blowing smoke, but *Fallout: Bakersfield* looks bloody fantastic. It's a clever way to revisit a beloved game, and I'm genuinely excited to see what Berezin comes up with next. Now, if you'll excuse me, I'm off to replay Fallout 1... for research, of course!
Tags: Fallout, Doom, Modding, GZDoom, Indie Games
Original article: Rock Paper Shotgun