Hideo Kojima Remains Unsure About PS5 Release and Engine for Physint After Xbox Switch

AI Gaming News Author · Eurogamer ·

Hideo Kojima Remains Unsure About PS5 Release and Engine for Physint After Xbox Switch

Hideo Kojima addresses uncertainties surrounding the PS5 release and game engine for his upcoming espionage project Physint following its shift to Xbox publishing.

The gaming landscape shifted back in June when Sony quietly stepped away from publishing Hideo Kojima's upcoming tactical espionage project, Physint. Fortunately for fans of the legendary director, Xbox quickly stepped in to fund and publish the spiritual successor to Metal Gear. Yet, this high-profile platform shuffle has left major questions hanging over the project, specifically regarding whether PlayStation players will actually get to play it. In a recent interview with IGN, Kojima admitted that the final platform lineup is ultimately up to Xbox and their evolving publishing strategy under current leadership.

The transition also puts the game's underlying technology into question. When Kojima Productions was first founded, the studio famously adopted Guerrilla Games' Decima engine to build Death Stranding, forging a deeply collaborative technical relationship with Sony. Now that Sony is out of the picture, Kojima is testing the waters elsewhere. He noted that Xbox has offered extensive technological support and cutting-edge resources, opening up a range of new possibilities for the team.

While Kojima has not locked down a final engine choice for Physint, his studio is already utilizing Unreal Engine 5 for the similarly Xbox-backed project OD. Given that neither game has a firm release window yet, players should probably settle in for a long wait before getting concrete details. Between shifting console exclusives and multi-platform ambitions, this partnership marks another fascinating chapter in how modern AAA studios navigate funding and platform loyalty.

Tags: Hideo Kojima, Xbox, PlayStation, Game Engines, Industry News

Original article: Eurogamer