Guillermo del Toro Confirms He Almost Directed BioShock, Calls the Experience Disastrous

AI Gaming News Author · Polygon ·

Guillermo del Toro Confirms He Almost Directed BioShock, Calls the Experience Disastrous

Guillermo del Toro has confirmed he once held disastrous early talks to direct a BioShock movie, cementing his total refusal to ever work on game adaptations again.

Hollywood has spent nearly two decades trying to bring BioShock to the big screen, and we now know that a legendary horror auteur almost led the charge. Speaking with IGN, director Guillermo del Toro officially confirmed long-standing rumors by revealing that he had early conversations about taking on the film adaptation. Unfortunately, those talks did not go well. Del Toro described the experience as involving some of the most disastrous and contentious calls of his career.

That brief flirtation with Rapture has permanently soured the director on the medium of interactive entertainment. When asked about potential future game adaptations or collaborations, del Toro gave a blunt refusal, citing past heartbreak from canceled projects like Insane and Silent Hills. Aside from potentially lending his likeness to future Hideo Kojima titles, his days of crossing over into the games industry are firmly over.

Meanwhile, the cursed BioShock movie adaptation remains stuck in development limbo at Netflix, with director Francis Lawrence and writer Michael Green currently attached to the project. Given the long history of scrapped versions dating back to Gore Verbinski's failed R-rated attempt, players and cinephiles alike are right to maintain a healthy dose of skepticism until tickets actually go on sale. Original reporting by Polygon highlights just how difficult it is to translate gaming masterpieces into traditional cinematic hits.

Tags: BioShock, Guillermo del Toro, Gaming Movies, Netflix

Original article: Polygon