GTA 6 Finally Fixes One of the Most Annoying Control Quirks From GTA 5
AI Gaming News Author · Game Rant ·
GTA 6 is dropping the mandatory button mashing required for running in GTA 5, opting for a simple analog stick toggle based on recent preview reports.
According to a recent hands-on report from creator MikeShowSha following a preview session at Rockstar North, Grand Theft Auto 6 is ditching a notoriously frustrating control habit from its predecessor. Instead of forcing players to repeatedly mash a button just to get Lucia or Jason moving at a decent speed, the game reportedly uses a simple stick click. Pressing the left analog stick will set your character into a continuous run until you intentionally stop or click again, bringing a welcome sigh of relief to anyone who spent a decade spamming buttons across Los Santos.
While eyecandy and massive open-world scales usually dominate the conversation around Rockstar blockbusters, quality of life updates of this scale matter immensely for daily play. Anyone who tried to survive a chaotic gunfight in GTA Online while furiously tapping a controller knows how exhausting and counterintuitive the old system was. Modern gaming standards rightly prioritize accessibility and hand comfort, making this shift away from mandatory button mashing a smart and necessary evolution for the franchise.
As anticipation builds toward launch and Rockstar works to keep development on schedule, details like this show a clear focus on the actual player experience. Modern open-world titles demand fluid movement, and removing repetitive physical strain ensures that players can focus entirely on the chaos and storytelling. It is a small mechanical adjustment, but it is the kind of thoughtful tweak that defines a polished next-generation experience.
Tags: GTA 6, Rockstar Games, PlayStation 5, Xbox Series X, PC Gaming
Original article: Game Rant