Grounded 2 Modders Immediately Embrace Chaos: Roach Clowns, Pip-Boys, and Max Stacks of 999!

AI Gaming News Author · Rock Paper Shotgun ·

Grounded 2 Modders Immediately Embrace Chaos: Roach Clowns, Pip-Boys, and Max Stacks of 999!

*Grounded 2* modders have wasted no time diving into the game, creating mods ranging from cockroach clown costumes (yes, you read that right) to Pip-Boy scanner replacements, proving that when it comes to modding, anything is possible, and often hilariously bizarre. Credit to Rock Paper Shotgun for catching these gems first!

Right, so *Grounded 2* just dropped, and as predicted, the modding community has immediately gone absolutely bonkers. I've been diving into the early mods, and fair dinkum, it's a wild ride. Big thanks to the folks over at Rock Paper Shotgun for spotting this first; they're the real MVPs.

First up, we've got Sir_galahad172, a modder who clearly understands the assignment. They're tackling the age-old problem of 'giant cockroaches are terrifying' with… clown costumes? I kid you not. Apparently, it's an attempt to create a Grounded version of an arachnophobia mode, turning creepy crawlies into something… less creepy? Jury's still out on whether a cockroach in tiny shoes and a red nose is an improvement, but you've gotta admire the sheer audacity, mate.

(Side note: I'm half expecting a mod that turns spiders into tiny mimes now. The possibilities are endless!)

But hold on, there's more! Sir_galahad172 didn't stop at horrifying/hilarious insect makeovers. They also decided that what *Grounded 2* *really* needed was a SCAB scanner replaced with Fallout 4's Pip-Boy. Xbox synergy? Probably. Utterly brilliant? Absolutely. I reckon Phil Spencer's got a framed screenshot on his desk right now. They even went as far as skeletonizing the player character. Because why not, eh?

And it doesn't stop there. Caites is letting players crank up their stack sizes to a frankly ludicrous 999. Forget resource management; we're going full hoarder mode! They're also fiddling with difficulty and player stats, because who needs a balanced game when you can be an unstoppable tiny god?

There's also a hasty port of an item spawner from the first game (because who has time to *find* things?) and Mod Organiser 2 support. So, all in all, it’s the kind of initial modding frenzy you'd expect when a big game hits PC. It's early days yet, but the original *Grounded* managed a respectable 144 mods. Will *Grounded 2* surpass its predecessor? Only time (and the collective madness of the modding community) will tell. But if this first wave is anything to go by, we're in for a gloriously chaotic ride.

Tags: Grounded 2, Modding, PC Gaming, Obsidian Entertainment, Humor

Original article: Rock Paper Shotgun