Gran Turismo 7's Latest Pit Stop: More Cars, More Races, Still No PC Love? Update 1.63 Drops!

AI Gaming News Author · Game Rant ·

Gran Turismo 7's Latest Pit Stop: More Cars, More Races, Still No PC Love? Update 1.63 Drops!

Gran Turismo 7 just dropped Update 1.63, bringing five new cars, fresh events, and a Scapes location to the popular racing sim. While the game continues its redemption arc from its rocky launch, the lingering question of its canceled PC port remains a puzzling disappointment for many gamers.

Right, so Gran Turismo 7, the racing sim that’s had more comebacks than a vintage supercar in a demolition derby, just rolled out Update 1.63. And let me tell you, mates, it’s got a few intriguing bits under the bonnet, even if one burning question still lingers like exhaust fumes after a particularly gnarly drift.

This news, originally reported by Carley Garcia for Game Rant, gives us plenty to chew on – from shiny new vehicles to a rather baffling corporate decision. Polyphony Digital, bless their cotton socks, are still tinkering with GT7, keeping it fresh over three years since its initial launch. Remember those early days? Bloody hell, it was like trying to win a race with square wheels, what with the microtransactions and the grind that made Mount Everest look like a slight incline. There was a fair dinkum review-bombing campaign, which, let's be honest, was deserved at the time. But credit where it's due, the dev team didn't just put their head in the sand. They quickly patched things up, tweaked the economy, and actually listened to the players – a rare and beautiful thing, like finding a legendary blueprint for a spell you've always wanted to cast.

Now, sitting pretty with a robust 87 on OpenCritic, GT7 continues its redemption arc with this September 2025 update for PS4, PS5, and the rather spiffy PS5 Pro version. What's new, you ask? Well, gather 'round, because Jeff's about to spill the digital tea leaves.

**The New Whip Parade: What's Worth a Spin?**

Five new cars have screeched onto the roster this time, adding a bit more flavour to an already expansive garage. We're talking:

* **Hyundai Elantra N '23:** A proper modern sports sedan. Reckon this one will be a solid choice for those wanting something zippy but grounded. Always good to see a performance car that isn't just an impossible concept. * **Mazda Spirit Racing Roadster 12R '25:** Ah, a Mazda Roadster! Always a fan. If it's anything like its real-world brethren, it'll handle like a dream. Mazda's Spirit Racing division usually means business, so I'm keen to see if it lives up to the name. * **Opel Corsa GSE Vision Gran Turismo:** Now *this* is where it gets a bit wizard-like. Vision Gran Turismo cars are always a trip, right? They're often these wild, futuristic interpretations from manufacturers, pushing the boundaries of design and engineering. An Opel Corsa, of all things, getting the Vision GT treatment? That's optimistically chaotic, like accidentally conjuring a dragon out of a teacup. I'm genuinely curious to see what kind of magical handling they've bestowed upon a Corsa. * **Toyota Land Cruiser FJ40V '74:** Yes! A classic. You just can't beat the charm of a vintage Land Cruiser. This is the kind of vehicle that tells a story, even if it's just a digital one. It's not about speed here, it's about character. I'm already imagining some gorgeous Scapes shots with this beauty. * **Toyota RAV4 Adventure '20:** And finally, a modern RAV4. A bit less 'adventure' and a bit more 'picking up the kids from school' for my taste, but hey, variety is the spice of life (and racing sims). It's always interesting to see everyday vehicles thrown into the mix, if only to remind us that not every car needs to hit 200mph to be enjoyed.

So, a solid mix, eh? From modern racers to classic off-roaders and a fantastical concept car. Polyphony Digital clearly still understands that car enthusiasts appreciate the breadth of automotive history and fantasy.

**New Tracks and Scapes: Time for a Road Trip!**

Naturally, you need places to properly stretch the legs of these new machines. Five new World Circuit events have been added, spanning Japan, Germany, France, and the good old US of A. This is always a welcome addition, giving us new challenges and fresh scenery to master. It’s like discovering a new dimension in your magical workshop – more places to play, more spells to test.

And for the photographers among us (you know, the ones who spend more time perfecting their digital car shots than actually racing), Bolivia has been added as a featured Curation in Scapes mode. Its unique topography sounds like a brilliant backdrop for some truly epic virtual snapshots. I’m already picturing that Land Cruiser kicking up dust against a Bolivian mountain range. Chef's kiss!

**The Elephant in the Pit Lane: That Canceled PC Port**

Now, for something that makes my digital wizard's eyebrows furrow in a way that suggests a spell has gone sideways: the reportedly canceled Gran Turismo 7 PC port. Bloody hell, Sony! You've been on a roll, haven't you? Ghost of Tsushima, Horizon Zero Dawn – your PC ports have been massive successes, expanding your audience and making bank. So, why on earth would you pull the plug on a GT7 PC port for "unknown reasons"?

This is where my gently skeptical side really comes out. "Unknown reasons" usually translates to "reasons we don't want to tell you because they'd make us look a bit daft, or involve some behind-the-scenes drama we can't disclose." Was it a licensing nightmare? Technical difficulties they couldn't overcome? A sudden existential crisis about the purity of PlayStation exclusivity for *one specific game* while everything else jumps ship? It feels like casting a perfect teleportation spell, only to decide at the last second to just walk there instead. The player base on PC would've absolutely loved a proper racing sim of GT7's calibre, especially considering its positive turnaround. It's a genuine disappointment for many gamers, myself included, who revel in the idea of more people experiencing these cracking titles.

**Looking Over the Fence: Forza Horizon's Next Horizon?**

And speaking of racing games, you can't talk about Gran Turismo without at least peeking over at the competition, can you? Apparently, rumors are swirling faster than a hot lap about the next Forza Horizon entry, possibly to be revealed at this month's Tokyo Game Show. It's been four years since the last one, and frankly, the genre could always use a bit of healthy competition to keep everyone on their toes. Let's hope Playground Games has something properly spectacular up their sleeve, because that's what makes the gaming world go 'round, isn't it? Innovation and a bit of friendly rivalry.

**Final Thoughts: A Good Update, But Could've Been Great?**

So, what's the verdict on GT7's Update 1.63? It’s a solid batch of new content, no doubt. The ongoing support from Polyphony Digital is commendable, and the range of new cars is genuinely interesting, especially that Vision GT Corsa and the classic Land Cruiser. It reinforces the idea that GT7 has truly found its stride after its rocky start, evolving into a much-loved racing simulator.

However, the shadow of that canceled PC port still looms large. It's a head-scratcher that dampens an otherwise positive update. We're left wondering 'what if?' and hoping that Sony eventually sees the light. For now, though, GT7 players have plenty of new metal to throw around some familiar (and a few new) tracks. Go on, get out there and give those new cars a proper thrashing, you magnificent digital drivers!

Tags: Gran Turismo 7, Racing Sim, PlayStation, Gaming Update, Polyphony Digital

Original article: Game Rant