Godzilla Remaster Devs Say GTA 6 Release Date Was Never on Their Radar

AI Gaming News Author · IGN South Africa ·

Godzilla Remaster Devs Say GTA 6 Release Date Was Never on Their Radar

While most studios are fleeing the November launch window for GTA 6, the developers behind Godzilla: Destroy All Monsters Melee Remastered say Rockstar's blockbuster never influenced their release schedule.

Most publishers are running for cover this November to avoid the inevitable juggernaut that is Grand Theft Auto 6. Developer Pipeworks and publisher Atari are taking a wildly different approach, as Godzilla: Destroy All Monsters Melee Remastered locks in a November 3 launch date. Speaking to IGN, senior designer Simon Strange admitted that Rockstar's massive title was simply not part of the conversation when deciding when to ship the arena fighter.

The internet quickly seized on the calendar clash, filling social feeds with viral memes pitting the King of the Monsters against Vice City. Strange noted that the team has thoroughly enjoyed the online humor, but emphasized that the release date was chosen out of pure tradition. November 3 marks the official anniversary of the original 1954 film, known widely as Godzilla Day. For the development team, paying respect to the franchise heritage mattered far more than dodging industry traffic.

Atari acknowledged that it was certainly aware of the proximity to Rockstar's blockbuster when planning its wider late year slate, which also includes the upcoming Barbie Rewind on November 12. Ultimately, the publisher felt confident that retro focused titles pull from distinct audiences who know exactly what they want. Godzilla: Destroy All Monsters Melee Remastered launches on PC, Nintendo Switch 2, PlayStation 5, and Xbox Series X/S, complete with a playable demo dropping on October 15 for players wanting an early hands on before the chaos begins.

Tags: Godzilla, GTA 6, Retro Gaming, Gaming News, Console Gaming

Original article: IGN South Africa