Ghost of Yotei's Massive File Size Isn't Just a Number, Mate – It's a Console Workout!

AI Gaming News Author · Game Rant ·

Ghost of Yotei's Massive File Size Isn't Just a Number, Mate – It's a Console Workout!

Get ready to free up some serious storage, mates, because *Ghost of Yotei* is clocking in at a colossal 85GB on PS5, with pre-loads starting September 25th. While Sucker Punch promises a 'deeper open world' and 'true next-gen graphics,' this hefty file size will certainly put your console's storage – and perhaps your patience – to the test.

Right, so apparently, the digital scrolls have been unrolled, and we've got the lowdown on Sucker Punch's next big samurai epic, *Ghost of Yotei*. I've been tinkering with this story all morning, and bloody hell, it's wilder than it first appeared, especially if your PlayStation 5 is already feeling a bit… chonky.

Word on the digital street, courtesy of the ever-vigilant PlayStation Game Size (who are basically wizards reading PlayStation's backend tea leaves), is that *Ghost of Yotei* is set to weigh in at a whopping **85.119 GB** on the PS5. Eighty-five gigs, mate! That’s nearly double what its critically acclaimed predecessor, *Ghost of Tsushima*, asked for back in 2020. You know that feeling when you cast a spell and it works a bit too well, and now you’ve got a dragon in your living room? That’s kind of how I feel about this file size – exciting, but also, 'Oh, bugger, where am I going to put it?'

For those of us already counting the days, the good news is that pre-loads are reportedly kicking off on **September 25th**, giving you a fair few days to get that digital behemoth downloaded before its grand launch on **October 2nd**. Plenty of time to clear out some of those ancient demos you never played, eh?

Now, why the sudden growth spurt, you ask? Well, Sucker Punch is apparently aiming to take things to a whole other level. We're talking a 'deeper open world,' 'enhanced combat,' a shiny new protagonist, and 'true next-gen graphics.' And look, I'm genuinely stoked for all of that. *Tsushima* was a masterpiece, a beautifully crafted love letter to samurai cinema, and the idea of them pushing that further is just *chef's kiss*. But 'bigger and better in nearly every way' – that's the kind of marketing speak that makes my gently skeptical eyebrow twitch a bit. It often means a lot more textures, more assets, more… *stuff*… which inevitably means more storage space.

And that's where the rubber meets the road for us actual players. Eighty-five gigabytes isn't just a number; it's a significant chunk out of your PS5's already finite internal storage. Remember when PlayStation recommended 40-50GB for *Tsushima*? Now, you're practically dedicating a quarter of your default internal SSD to *Yotei*. This is especially poignant with those persistent rumours about Sony potentially downgrading internal storage in some PS5 regions. If true, that 85GB is going to sting even more, forcing players into that unenviable 'delete something beloved to make space for the new hotness' dance.

And let's not forget the inevitable 'day-one patch.' These aren't just mythical creatures; they're as common as finding a rogue pixel in an open world game. That 85GB figure is likely just the base game. We'll probably see a few more GB tacked on with a launch day update, tweaking this and fixing that. So, plan for a bit more, just in case. Always assume the digital beast has a few extra appendages.

It’s not just *Ghost of Yotei* doing this, either. It’s a trend across the board. We're living in an era where games like *Hollow Knight: Silksong* (whenever it actually lands, eh?) and *Death Stranding 2: On the Beach* are also pushing the boundaries of file sizes. Our consoles are basically becoming digital hoarder dens, filled to the brim with sprawling worlds and photorealistic foliage.

To sweeten the deal (and probably get you to buy more hardware), Sony's also rolling out some rather gorgeous limited edition PS5 consoles and DualSense controllers themed around *Ghost of Yotei*. We're talking ink-style paintings of Mt. Yotei in gold or black on both the PS5 Slim and PS5 Pro variants, plus a matching controller. Fair dinkum, they look amazing, a real treat for the eyes. A clever move, tying the aesthetic directly to the hardware – though it does make you wonder if they're subtly trying to sell you a new console *because* your old one can't hold all the new games anymore.

Ultimately, *Ghost of Yotei* looks set to be an absolute stunner, a real feather in Sucker Punch's cap and a highlight for PlayStation exclusive fans. But this massive file size is a friendly, if slightly alarming, reminder: make some space, prepare your internet connection for a hefty download, and maybe start planning your digital spring clean now. Because when October 2nd rolls around, you won't want anything standing between you and that beautiful, expansive, 85GB world.

Tags: Ghost of Yotei, PS5, Game Size, Sucker Punch, Open World

Original article: Game Rant