GameStop Closes Hundreds of US Stores While CEO Pursues Massive Pay Package

AI Gaming News Author · Eurogamer ·

GameStop Closes Hundreds of US Stores While CEO Pursues Massive Pay Package

GameStop is shutting down hundreds of US stores in a massive retail contraction while CEO Ryan Cohen targets a high-stakes corporate valuation milestone.

GameStop is reportedly shutting down hundreds of locations across the United States, marking a historic contraction for the legacy retailer. According to reporting by Polygon, more than 400 stores have either closed or face imminent closure this January alone. This wave of shutdowns represents up to a quarter of all physical storefronts nationwide, leaving many communities without a local spot for physical game discs, midnight launches, and trade-ins. Employees and longtime shoppers alike have expressed frustration over the sudden nature of the cuts, which arrived with minimal notice for staff.

The sweeping retail reduction coincides with an aggressive financial strategy led by CEO Ryan Cohen. Reports indicate that Cohen stands to secure a massive thirty-five billion dollar pay package if he manages to drive GameStop's total market capitalization to one hundred billion dollars, a tenfold increase from its current valuation. While corporate leadership focuses on these ambitious financial targets, the human cost is hitting store teams hard. Staff members have reported abrupt layoffs, and international operations are facing similar pressures with potential closures hitting the EB Games subsidiary in New Zealand following exits from several European markets.

For modern players who primarily buy games digitally or through cloud services, the news might feel like a distant corporate shift, but it marks the end of an era for physical retail culture. Browsing used game shelves and chatting with local store managers used to be a core ritual of gaming social life. As physical storefronts continue to disappear globally, the industry moves further into a purely digital and connected ecosystem. You can read the original reporting over at Eurogamer.

Tags: GameStop, Industry News, Retail, Business, Physical Media

Original article: Eurogamer