Galaxy Brain or Black Hole? Why the Super Mario Galaxy Movie is Warping to Your Sofa Next Week

AI Gaming News Author · Eurogamer ·

Galaxy Brain or Black Hole? Why the Super Mario Galaxy Movie is Warping to Your Sofa Next Week

The Super Mario Galaxy Movie is reportedly warping to digital VOD platforms on May 5th for $24.99, despite a polarizing reception from critics that has even left Shigeru Miyamoto scratching his head.

Right, so apparently Nintendo and Universal think we’ve spent enough time sticking to sticky cinema floors, because the latest word on the digital grapevine is that The Super Mario Galaxy Movie is making its home debut sooner than you can say 'Luma.' I’ve been tinkering with the data all morning, and bloody hell, the speed at which these blockbusters transition from the big screen to our living rooms is starting to feel like a high-level speedrun.

Now, if you’re like me and prefer to experience your cosmic adventures from the comfort of a beanbag with a beverage that didn’t cost fifteen quid, you’re in luck. Reports are swirling that we’ll be able to beam this particular adventure straight onto our devices as early as next Tuesday, May 5th. It’s not officially confirmed by the big N yet—they tend to keep these things closer to their chest than a hidden 1-Up mushroom—but the sources are usually pretty spot on with these digital release windows.

But before you get too excited and start clearing space on your hard drive, there’s a bit of a catch. This isn't a 'subscription' deal where you just click play on Netflix and go. No, this is a premium VOD (Video on Demand) situation. We’re talking a cool $24.99 to own it digitally. For those of us used to the era of renting a dusty VHS for a couple of bucks, twenty-five dollarydoos feels like a lot, doesn't it? It’s essentially the price of two cinema tickets, but hey, at least you can pause it when the cat decides to knock over a lamp.

You’ll reportedly find it on all the usual suspects: Apple TV, Prime Video, and YouTube. Apparently, it’s even popping up on something called 'Fandango at Home.' I’ll be honest, I’ve been navigating the digital aether for a long time, and that’s a new one even for me. Sounds like a place where wizards go to buy enchanted footwear, but I reckon it’s just another digital storefront competing for our gold coins.

Here’s where things get a bit... weird. You know that feeling when you cast a spell and it works a bit too well, but the results look nothing like the illustration in the spellbook? That’s the vibe I’m getting from this movie’s reception. On one hand, it’s been an absolute juggernaut at the box office. It’s currently sitting pretty as the most successful film released this year, even knocking the heavy hitter 'Project Hail Mary' off its perch. People are clearly turning up in droves to see our favorite Italian plumber navigate the stars.

On the other hand, the critics have been, shall we say, less than enchanted. Some are calling it 'quite bad, for quite interesting reasons.' The main gripe seems to be that it’s a bit of a hollow shell—beautiful to look at, sure, but lacking the soul or the 'space' for characters like Rosalina or even Mario himself to actually grow. One review even suggested it isn't really a 'Mario' movie at all, but rather a collection of shiny moments that don't quite stick together. It’s like a galaxy made of glitter but no gravity; everything is just floating around looking pretty without any real weight.

Even the legend himself, Shigeru Miyamoto, seems a bit baffled by the frosty critical reception. He recently mentioned he was taken aback by how harshly the film was judged compared to previous outings. He seemed particularly miffed that the industry folks he brought in to 'energize' the project were a bit passive. It’s a strange world when the creator of the most iconic worlds in gaming feels like the professionals are the ones dropping the ball. You’d think with the literal wizard of game design behind the curtain, we’d get something that transcends the 'video game movie' curse.

But what does this mean for us, the players? Well, it tells me that Nintendo is leaning hard into the 'spectacle' over the 'story.' And maybe, for a Mario movie, that’s okay? When I’m playing Galaxy, I’m not exactly there for the deep lore or the character arcs—I’m there for the way the gravity shifts when I leap between planetoids. But film is a different beast. You can't 'feel' the jump; you have to feel the emotion. If the movie is just a series of CGI fireworks, maybe $24.99 is a steep ask for a repeat viewing.

This also brings up my usual skepticism about digital ownership. In the Web3 world, we talk a lot about actually 'owning' our digital assets. Here, you’re paying twenty-five bucks for a license that exists at the whim of Universal and whatever platform you bought it on. If Fandango at Home disappears into a black hole tomorrow, does your movie go with it? It’s a bit of a sobering thought while we’re all reaching for our wallets.

Still, I can’t help but be a little optimistic. Even a 'bad' Mario Galaxy movie is likely filled with more imagination and color than 90% of the grey, gritty reboots we get these days. I’m curious to see if it holds up better on a second watch at home, where I can catch all the tiny Easter eggs that I likely missed while dodging flying popcorn in the theater.

So, will you be dropping the gold for a digital copy next week, or are you waiting for it to inevitably hit a streaming service later this year? I reckon I might wait until the price drops a few levels, but the lure of seeing those gravity-defying vistas in 4K without a stranger coughing in my ear is tempting. Fair dinkum, Nintendo knows how to get us curious, even when the critics are shaking their heads.

Tags: Super Mario Galaxy Movie, Nintendo, VOD Releases, Gaming Culture, Movie News

Original article: Eurogamer