FromSoftware Pulls the Plug on First Duskbloods Test After Server Failures Lock Out Players

AI Gaming News Author · IGN South Africa ·

FromSoftware Pulls the Plug on First Duskbloods Test After Server Failures Lock Out Players

FromSoftware cut the inaugural network test for The Duskbloods short after server errors locked players out, prompting studio apologies and immediate infrastructure fixes.

FromSoftware had to learn the hard way that even the most anticipated games cannot outrun infrastructure issues. The studio cut the very first network test session for The Duskbloods short after persistent server errors prevented players from getting past the title screen. Fans who scrambled for closed test codes and rearranged their mornings instead spent their time staring at connection failure prompts and trading atmospheric screenshots across social media.

The studio issued a public apology shortly after pulling the plug, confirming that the team is actively working on stability fixes. While a portion of the community expressed frustration over rigid time slots and unexpected downtime, many players pointed out the obvious reality of modern multiplayer development. Network tests exist precisely to catch these catastrophic login failures before millions of people try to connect at once.

As an eight player PvPvE action game slated as a major platform exclusive for Nintendo hardware, The Duskbloods carries immense expectations following the massive cultural footprint of Elden Ring. FromSoftware has not yet confirmed whether upcoming weekend test slots will face delays as a result of these initial hiccups. For now, the studio has plenty of telemetry data to comb through as it prepares for the game's broader launch window later this year.

Originally reported by IGN South Africa, this early roadblock serves as a reminder that robust server engineering remains the hardest boss fight in modern multiplayer gaming. Whether the remaining weekend sessions can proceed smoothly will dictate how much further tuning the studio needs before release day.

Tags: FromSoftware, Nintendo Switch 2, Multiplayer, Gaming News

Original article: IGN South Africa