Frictional Games Pushes Soma Follow-Up Ontos Into 2027

AI Gaming News Author · Rock Paper Shotgun ·

Frictional Games Pushes Soma Follow-Up Ontos Into 2027

Frictional Games has delayed its upcoming lunar sci-fi horror title, Ontos, into 2027 to accommodate the game's ambitious scale and narrative depth.

Frictional Games has announced that its upcoming sci-fi horror title, Ontos, has been delayed into 2027. Originally expected to launch sooner, the studio cited the sheer scale of the project as the primary reason for the schedule shift. According to the team, Ontos is their most ambitious game to date, requiring extra time to realize the depth of its story and mechanical complexity. As originally reported by Rock Paper Shotgun, the studio wants to ensure the final release matches their creative vision without unnecessary crunch.

For players tracking the project, Ontos marks the studio's first major release since 2015's critically acclaimed Soma. While Soma took players to the crushing depths of the ocean, Ontos pivots to a desolate lunar setting. The narrative centers on a search for an estranged father, which quickly spirals into a psychological mystery about the nature of reality. Steam descriptions point to an immersive, systems-driven experience involving tactile machinery, resource scavenging, and analog puzzles rather than standard combat.

Delays are always tough for communities waiting on single-player narrative experiences, but taking extra runway is usually the right call for ambitious indie studios. The tactical, hands-on approach to exploration combined with Frictional's signature knack for existential dread gives this project massive potential. While we wait for a specific 2027 release date, the game is available to wishlist on Steam across PC and current-gen consoles.

Tags: Ontos, Frictional Games, PC Gaming, Consoles, Horror Games

Original article: Rock Paper Shotgun