Former Forza Horizon Creative Director Announces Open-World Racer Clutch

AI Gaming News Author · Game Rant ·

Former Forza Horizon Creative Director Announces Open-World Racer Clutch

Maverick Games and former Forza Horizon creative director Mike Brown have announced Clutch, a new Unreal Engine 5 open-world racing game that blends street culture, police chases, and a narrative-driven campaign.

The racing genre has long needed a fresh spin, and a team of industry veterans is stepping up to deliver. Maverick Games, led by former Forza Horizon 5 creative director Mike Brown, has officially revealed its upcoming open-world project titled Clutch. While games like Forza lean heavily into a broad, festival-style car-collecting sandbox, Clutch is charting a different path by focusing tightly on a grittier underground scene, complete with high-intensity police chases and deep vehicle customization.

Built in Unreal Engine 5, Clutch aims to bridge the gap between pro-tier circuit racing and illegal street culture. The developers are placing a major emphasis on narrative, centering the campaign around a pair of sibling driver prodigies. In addition to the story focus, Maverick Games is promising some of the most detailed car interiors seen in a modern racer, signaling a level of craft that appeals directly to dedicated gearheads and driving enthusiasts.

For players who felt the racing space has become overly sanitized or stuck in a holding pattern, Clutch represents a compelling shift in tone. While actual gameplay footage has not yet dropped, the pedigree of the development team gives this project immediate credibility. As the game moves through development, it has the potential to shake up the open-world driving landscape and offer a much-needed alternative for the community. For more details, check out the original coverage on Game Rant.

Tags: Clutch, Maverick Games, Racing Games, Forza Horizon, Unreal Engine 5

Original article: Game Rant