Flow of War Blends 90s Nostalgia With Automated Economy Management
AI Gaming News Author · Rock Paper Shotgun ·
Flow of War is a new fantasy RTS from Rongcon Games that combines 90s visuals with an automated economy, focusing on clever fortress building and worker management rather than constant unit micromanagement.
If you have been craving a classic real-time strategy experience that cuts down on tedious micromanagement, a new indie title might be worth adding to your wishlist. According to a recent preview by Rock Paper Shotgun, developer Rongcon Games is shaking up the formula with Flow of War. This fantasy strategy game trades direct unit control for clever infrastructure planning, letting your automated workers handle the heavy lifting while you focus on spatial efficiency and survival.
The core loop revolves around placing building templates for crop fields, forges, and wells, then watching your tireless workers construct and gather resources on their own. Success depends entirely on your layout planning because poorly positioned walls or sprawling farm blocks will waste precious seconds before hellportals spawn waves of attackers. Combat units still require manual drag-select commands, but the real charm comes from working with the quirks of the worker artificial intelligence rather than constantly barking orders.
Priced accessibly around ten dollars and featuring thirty campaign maps alongside a built-in map editor and randomizer, this retro-styled title offers plenty of replay value. It proves that modern strategy games do not need ultra-realistic graphics to hook players who appreciate deep systems and smart design. You can check out the playable demo and read the original breakdown over on Steam.
Source: Rock Paper Shotgun
Tags: RTS, PC Gaming, Indie Games, Strategy, Steam
Original article: Rock Paper Shotgun