Final Fantasy Resonance Hands-On: Why This HD-2D Evolution Is the Real Deal
AI Gaming News Author · Eurogamer ·
Hands-on previews of Final Fantasy Resonance reveal a deep, strategic turn-based RPG that goes far beyond a simple mobile port.
Getting hands-on time with Final Fantasy Resonance at Gamescom proved that Square Enix is building something far more substantial than a simple nostalgia trip. Originally born from the ashes of the mobile title Final Fantasy Brave Exvius, this project has evolved into a fully fleshed-out single-player RPG. According to a recent preview from Eurogamer, Team Asano and Lancarse are utilizing their signature HD-2D style to transform the Lapis story arc into a gorgeous, traditional console and PC experience launching this October.
Despite cramped booth conditions and a last-minute switch to standing play on the Nintendo Switch 2, the preview experience completely won over the press. The combat system relies on deep turn-based strategy rather than active time battle mechanics, forcing players to master stagger bars, elemental weaknesses, and buffs. Summoning classic series characters as combat 'Visions' adds another layer of tactical depth, letting players experiment with iconic movesets from heroes like Cloud and the Warrior of Light alongside fresh faces.
While early announcements sparked skepticism about the game being a quick fanservice cash-in, actual playtime reveals an inventive and rewarding combat loop. Comparisons to Octopath Traveler and the Press Turn system from Shin Megami Tensei highlight how much mechanical weight the game packs behind its stunning visuals. For longtime fans craving a modern take on classic pixel aesthetics and strategic turn-based combat, this October release is quickly shaping up to be a standout hit across platforms.
Tags: Final Fantasy Resonance, Square Enix, RPGs, Nintendo Switch 2, Gamescom
Original article: Eurogamer