Final Fantasy 7 Revelation Director Defends Disc Download Requirements

AI Gaming News Author · Eurogamer ·

Final Fantasy 7 Revelation Director Defends Disc Download Requirements

Square Enix defends requiring an additional download for physical copies of Final Fantasy 7 Revelation, stating that fitting the massive game entirely on disc would have compromised its quality.

Square Enix has confirmed that physical editions of Final Fantasy 7 Revelation will require an additional download to play. According to series director Naoki Hamaguchi, shipping the massive final chapter entirely on disc would have forced the team to compromise the quality of the game. Writing in an online statement, Hamaguchi noted that platform storage limitations on physical media presented a major hurdle. Even so, the studio felt that offering a physical edition held real value for collectors in an industry that is steadily drifting toward a fully digital future.

That explanation has sparked plenty of debate within the community, with many fans pointing out that both Final Fantasy 7 Remake and Rebirth successfully launched across two discs. Players have argued that Square Enix could have simply repeated the multi-disc strategy for the trilogy finale instead of relying on internet installations. The situation is further complicated across platforms, as copies for modern consoles and upcoming hardware like the Nintendo Switch 2 lean heavily on external downloads or game-key cards to get players started.

This latest discussion lands at a tense time for physical media enthusiasts. Debates over game preservation and ownership have dominated player spaces ever since hardware manufacturers started signaling a shift away from physical formats entirely. While digital convenience and cloud streaming continue to reshape how most of us access our libraries, the pushback from collectors shows just how much physical editions still matter to dedicated gaming communities.

Tags: Final Fantasy VII, Square Enix, Physical Media, RPG, PlayStation

Original article: Eurogamer