Final Fantasy 7 Revelation Director Confirms Multiple Playthroughs Needed to See Everything
AI Gaming News Author · Game Rant ·
Square Enix reveals that Final Fantasy 7 Revelation will require multiple playthroughs to see all content due to branching choices, though it retains a single definitive ending.
Square Enix is taking a different approach to player choice and replayability for the final chapter of its massive RPG trilogy. According to a recent interview with Game Rant, director Naoki Hamaguchi revealed that Final Fantasy 7 Revelation will require multiple playthroughs if players want to experience every piece of content the game has to offer. While a single playthrough will roughly match the fifty-hour runtime of its predecessor, branching choices and variable character interactions will lock away certain quests and scenes during any single run.
This added depth comes from a desire to give players more agency over their journey, including flexible party systems that change outcomes depending on who you choose to control. However, players worried about narrative fragmentation can breathe a sigh of relief. Square Enix has confirmed that the game still features one definitive ending for Cloud and his allies, meaning you will not need to replay the game just to reach the finale. The branching paths are instead designed to make subsequent runs feel distinct rather than repetitive.
To balance this massive scope, the development team is building in quality of life features for players who found the open ended nature of Rebirth a bit overwhelming. The game will include options to automatically scale party levels for those who want to focus strictly on the main narrative without getting bogged down in side content. For completionists looking to uncover every hidden interaction, however, seeing everything could easily push total playtimes past the one hundred hour mark when all is said and done.
Tags: Final Fantasy, Square Enix, RPG, PlayStation, Gaming News
Original article: Game Rant