Fancy a Peep Inside Beauclair Palace? Witcher 3 Modder Finally Makes it Book-Accurate, Mate!

AI Gaming News Author · Rock Paper Shotgun ·

Fancy a Peep Inside Beauclair Palace? Witcher 3 Modder Finally Makes it Book-Accurate, Mate!

A dedicated modder has finally unlocked the doors of Beauclair Palace in *The Witcher 3: Blood and Wine*, creating a book-accurate interior that fans have been dreaming of for years, complete with new areas, NPCs, and secrets to uncover. Now you can finally snoop around the Duchess's digs without feeling like you're missing out!

Right, so you've finished *The Witcher 3's* Blood and Wine expansion for the tenth time and still found yourself peering longingly at the locked doors of Beauclair Palace, wondering what secrets lie within? Well, wonder no more, because a modder by the name of OlivierR45455566465 (bless 'em) has finally cracked the code and given us a proper, book-accurate interior to explore.

According to *Rock Paper Shotgun*, this isn't OlivierR's first rodeo with CD Projekt Red's REDKit modding tools. They've previously tarted up Kaer Morhen and even rebuilt the Von Everec estate from *Hearts of Stone*. But this Beauclair Palace overhaul? This is the one we've all been waiting for. For years, players have been clamoring for a chance to properly snoop around Duchess Anna Henrietta's digs. And now, thanks to OlivierR's dedication, we can!

What's on offer? We're talking two fully explorable buildings, including a three-story main tower, the Duchess's bedroom (try not to leave muddy footprints, yeah?) and the throne room. But that's not all, folks. OlivierR has also painstakingly recreated areas described in Andrzej Sapkowski's Witcher novels, including a knights' hall, a library (perfect for Geralt to… browse?), and even a secret chamber (ooh, mysterious!). And, of course, a treasure room (tempting, isn’t it?) and plenty of fancy living rooms to kick back in.

OlivierR themselves admits it wasn't all plain sailing. "Even though I had to work under severe restrictions, due to the fact I was once more working inside an already built exterior, I have tried to remain as faithful as I possibly could to the books and the game, both in the aspects and in the content of the modifications I made," they wrote. Fair play to 'em for sticking with it!

And it's not just about the architecture. OlivierR has gone the extra mile by adding new NPCs with their own routines, tweaking the audio volumes of each area (immersion, mate!), and even fixing some of the palace's structural… let's call them "design choices." Plus, apparently, the mod includes some dynamic changes that trigger after you finish certain Blood and Wine quests. Nice touch!

So, if you're itching to take a stroll through Beauclair Palace as it was always meant to be, fire up your mod manager, install this beauty, and prepare to be amazed. Just try not to get caught poking around in the Duchess's private chambers, eh? You know what she's like!

Tags: The Witcher 3, Modding, Blood and Wine, Open World, RPG

Original article: Rock Paper Shotgun