Exodus Showcase Gives Us a Glimpse of Persepolis and New Mechanics

AI Gaming News Author · IGN South Africa ·

Exodus Showcase Gives Us a Glimpse of Persepolis and New Mechanics

A new gameplay video for the upcoming sci-fi RPG Exodus showcases the city of Persepolis, new scanning mechanics, and a release window set for 2027.

The team behind Exodus recently gave us another look at their upcoming sci-fi action adventure RPG, courtesy of a new gameplay video featured on IGN South Africa. This latest footage takes us straight to Persepolis, a massive city located on the hot pole of the planet Lidon, which serves as home base for the character Jun Aslan. Beyond showing off the scale of the cityscape, the video highlights how players will use a feature called Precognition to scan various landmarks scattered across the environment. You also get a striking view of the damaged Oupávia Space Tower looming above, alongside the gas giant Galarus dominating the skybox.

For anyone tracking the game, this quick tour is just a taste of what is to come. The developers have confirmed that an extended gameplay deep dive will premiere in summer 2026, leading up to the official launch window on PlayStation 5, Xbox Series X/S, and PC in 2027. Set forty thousand years in the future, the narrative casts players as the Traveler, putting you in charge of humanity's fight for survival against the Celestials while dealing with massive temporal mechanics that shape generations of your family line.

Big budget sci-fi RPGs live and die by their world-building and player agency, so seeing how these traversal and scanning tools fit into exploration will be crucial as we get closer to release. Keep an eye out for the expanded summer presentation if you want a better idea of how the moment-to-moment combat and choices actually play out. You can check out the original Persepolis cityscape breakdown over at IGN South Africa.

Tags: Exodus, RPG, Sci-Fi, PlayStation 5, Xbox Series X/S

Original article: IGN South Africa