Exodus Keeps Protagonist Jun Aslan Looking Sharp With Curated Character Customization
AI Gaming News Author · Rock Paper Shotgun ·
Archetype Entertainment confirmed that its upcoming sci-fi RPG Exodus will feature a curated character creator rather than traditional sliders, keeping protagonist Jun Aslan's core look fixed while allowing players to customize hair, tattoos, and beards.
When you boot up a modern role-playing game, spending three hours sculpting cheek yaw and nostril depth is practically a rite of passage. Archetype Entertainment is taking a different route for its upcoming sci-fi epic Exodus. According to a recent developer update detailed by Rock Paper Shotgun, the Wizards of the Coast-backed studio has opted for a curated approach rather than a traditional slider-heavy character creator. Protagonist Jun Aslan will feature a firmly established look, meaning players will not be crafting any accidental nightmare creatures.
Instead of adjusting brow depth and jaw width, customisation will focus on options like hairstyles, facial hair, hair color, eye color, makeup, and tattoos. While this might disappoint players who enjoy fine-tuning every micro-detail of their digital avatar, it serves a clear narrative purpose. By keeping the core facial structure locked in place, the development team can ensure the protagonist maintains a consistent, defined visual identity throughout the cinematic sci-fi journey.
This design philosophy mirrors how single-player giants like The Witcher handle their leads, prioritizing a strong central character over blank-slate customisation. It is a creative trade-off that divides communities often, but for players who usually just pick a default face with a cool beard anyway, it is an easy compromise. We will get to see how these hair and tattoo options look in motion as Archetype rolls out more preview footage in the coming months.
Tags: Exodus, RPG, PC Gaming, Console Gaming, Archetype Entertainment
Original article: Rock Paper Shotgun