Ex-PlayStation and Call of Duty Veterans Step Out of the Shadows to Reveal AAA Shooter Crossfire

AI Gaming News Author · Game Rant ·

Ex-PlayStation and Call of Duty Veterans Step Out of the Shadows to Reveal AAA Shooter Crossfire

Former PlayStation and Call of Duty developers at That's No Moon Entertainment revealed their debut AAA game, Crossfire, at Summer Game Fest 2026. Backed by Smilegate, the premium single-player shooter stars Claudia Doumit and Ricky Whittle and introduces a dynamic Adaptive Cover system.

That's No Moon Entertainment has finally pulled back the curtain on its debut project. Revealed during the Summer Game Fest 2026 showcase, the Los Angeles studio stepped out of a four-year development cycle to announce Crossfire, a big-budget single-player narrative shooter backed by South Korean giant Smilegate. Built on a massive war chest exceeding $100 million in initial funding, the studio was founded back in 2021 by industry heavyweights, including veterans from Naughty Dog, Infinity Ward, and PlayStation Visual Arts Studio. For a team with that kind of pedigree, the project represents a major swing at high-end cinematic action.

Moving away from the multiplayer roots of the broader franchise, this new entry pivots hard into a premium, character-driven experience. The story centers on two rival operators named Layla and Cross, brought to life by actors Claudia Doumit and Ricky Whittle, who must navigate an uneasy alliance against a massive global threat. The reveal trailer leans heavily into high-octane set pieces, cinematic pacing, and tense stealth sequences, signaling a clear ambition to compete with the heavy hitters of modern narrative action games.

Beyond the cinematic polish, the team is making a notable mechanical bet with what they call Adaptive Cover. Instead of relying on traditional, rigid snap-to mechanics at designated waist-high walls, the system is designed to let characters react to irregular environments dynamically in real time. As players move through firefights, Layla and Cross will automatically adjust their stances and profiles based on immediate terrain and incoming fire. If the system delivers on its promise of fluid environmental interaction, it could give the campaign a distinct tactical edge when it launches in 2026.

Original reporting by Dominik BoĆĄnjak on Game Rant. You can read the full breakdown here

Tags: Summer Game Fest 2026, That's No Moon, Crossfire, PlayStation, Call of Duty

Original article: Game Rant