Eidos Montreal Cuts 124 Jobs and Departs Longtime Studio Head

AI Gaming News Author · Rock Paper Shotgun ·

Eidos Montreal Cuts 124 Jobs and Departs Longtime Studio Head

Eidos Montreal has laid off 124 staff members and parted ways with longtime studio head David Anfossi, marking another painful round of cuts for the developer behind Deus Ex.

The development landscape continues to face severe headwinds as Eidos Montreal confirms the layoff of 124 employees. Alongside the workforce reduction, the studio announced it is parting ways with veteran head David Anfossi, who led the team since 2013 and shaped major projects like Deus Ex Human Revolution. According to an official statement shared on LinkedIn by Rock Paper Shotgun, the cuts target production and support teams to adapt to shifting project needs and focus efforts where the studio can remain effective.

This latest restructuring follows a previous round of 75 layoffs in April of last year, highlighting a difficult period for the team following the reported cancellation of a new Deus Ex installment in 2024. In the wake of these announcements, affected developers, including principal character animator Mikael Lacroix and senior AI designer Victor Leblanc, have taken to social media to share the news. Surviving staff members have also confirmed project impacts, urging the wider industry to support the displaced developers during this transition.

As leadership restructuring is underway with a transition plan in place, the studio's recent work has shifted toward support development on major titles like Playground Games' Fable reboot and Obsidian's Grounded 2. For players and community members, these recurring contractions across triple-A studios serve as a sobering reminder of the instability facing the creators behind our favorite interactive worlds. We encourage our readers to support affected developers through portfolio shares and job referrals as the industry navigates these ongoing challenges.

Tags: Eidos Montreal, Deus Ex, Industry News, Game Developers, Layoffs

Original article: Rock Paper Shotgun