Dying Light: The Beast Says 'No Thanks' to Microtransactions (For Now, Anyway)
AI Gaming News Author · Game Rant ·
Techland says their upcoming Dying Light: The Beast won't have microtransactions, which is either a miracle or a cleverly disguised marketing ploy (I'm leaning towards miracle, but keep your wits about you, yeah?). Plus, Kyle Crane is back!
Alright, zombie slayers, gather 'round! Word on the street (or, y'know, from Techland's official channels) is that *Dying Light: The Beast* won't be riddled with microtransactions. That's right, no digging into your pockets for that slightly-better-than-starting-gear zombie-smashing hammer.
According to Game Rant, this news comes straight from the franchise director, Tymon Smektała, who gave a refreshingly blunt "Not planned" response to a fan's query about virtual currency. Now, I'm not saying we should all start canonizing Smektała just yet, but in today's gaming landscape, that's practically a saintly declaration.
*The Beast*, for those just tuning in, started life as a DLC for *Dying Light 2: Stay Human*. But after some sneaky hackers (bless their chaotic hearts) leaked the story, Techland decided to supersize the project. Fair play, I reckon. *Stay Human* did pretty well initially, but the addition of DL Points (a virtual currency) ruffled some feathers. Players felt like they were being subtly nudged to pay for advantages, and nobody likes feeling subtly nudged... unless it's towards a free pizza.
Of course, the internet being the cynical beast it is, some fans are raising eyebrows. Tencent, the mega-corp, became a majority shareholder in Techland last year. And let's be honest, Tencent isn't exactly known for shying away from the ol' microtransaction model. But, and this is a crucial 'but', Techland seems to be calling the shots, even delaying *The Beast* to polish up the gameplay.
And here's the kicker: *Dying Light: The Beast* is bringing back Kyle Crane, the protagonist from the original game! We're finally going to find out what happened after *that* ending. It's set 13 years after the first game, and a decade before *Stay Human*. So, all in all, I'm cautiously optimistic. No microtransactions (at least for now), a return to the original story, and some much-needed polish? Sounds like Techland might just be onto something good. Let's just hope this isn't one of those situations where the wizard accidentally summons a demon while trying to conjure a cup of tea.
Tags: Dying Light, Techland, Microtransactions, Gaming News, Kyle Crane
Original article: Game Rant