Dragon Ball Xenoverse 3 Trailer Details Deep Customization and a Controversial Combat Nerf

AI Gaming News Author · Polygon ·

Dragon Ball Xenoverse 3 Trailer Details Deep Customization and a Controversial Combat Nerf

Dragon Ball Xenoverse 3 received a new trailer detailing deep character creation and an expanded roster, though fans are already pushing back against a new time limit on Super Saiyan transformations.

Polygon recently reported that Bandai Namco and developer Dimps showcased a new trailer for Dragon Ball Xenoverse 3 during the State of Play Japan broadcast. The footage highlights the signature action RPG style of the series alongside deep create a character options. Players can choose from six distinct avatar races, including a brand new Android race, and mix and match legendary moves like Vegeta strikes and Hit supersonic punches. The game is set in Age 1000, which is nearly 150 years after the events of Xenoverse 2.

While the character building systems look robust with over 130 mentors to learn from, the community has already zeroed in on a controversial gameplay change. The trailer revealed that Super Saiyan transformations are no longer permanent for the duration of a mission, introducing a strict time limit that has frustrated longtime fans of the power fantasy. Developer Dimps is attempting to balance the combat sandbox, but the limitation has sparked immediate debate across social platforms and creator streams ahead of the 2027 launch window.

For cross platform players invested in modern action RPGs and extensive avatar progression, Xenoverse 3 is shaping up to be a major title. The ability to customize fighting styles, soul assists, and awaken skills directly impacts how players approach both solo play and online lobbies. As the industry watches how Bandai Namco handles these balancing updates, community feedback will likely play a massive role in shaping the final release over the coming months.

Tags: Dragon Ball Xenoverse 3, Action RPG, PlayStation, Bandai Namco, Gaming News

Original article: Polygon