Double Fine Ties Brutal Legend 2 to an Impossible Kickstarter Goal

AI Gaming News Author · Eurogamer ·

Double Fine Ties Brutal Legend 2 to an Impossible Kickstarter Goal

Double Fine is back as an independent studio and has launched a new Kickstarter for a game jam, jokingly locking a Brutal Legend 2 sequel behind an impossible one hundred million dollar stretch goal.

Double Fine is officially back on its own after parting ways with Xbox earlier this summer amidst industry-wide restructuring. Alongside regaining its independence and historic gameography including Psychonauts and Kiln, the studio has launched a brand-new crowdfunding campaign. The project is called Amnesia Fortnight 2026, Indie Reboot, and it brings back the team's famous two-week game jam tradition to produce fresh prototypes alongside a documentary from 2 Player Productions.

Hidden away in the campaign details is a massive stretch goal that has caught the attention of the community. If the Kickstarter somehow hits a staggering one hundred million dollars, Double Fine has promised to finally make Brutal Legend 2. As reported by Eurogamer, this high-tier goal is almost certainly a nod to the studio's signature humor rather than a realistic production roadmap, given that the highest-grossing video game crowdfunding campaign in history topped out around six million dollars.

While the return of Jack Black and the heavy metal open-world strategy hybrid remains a pipe dream for now, the actual campaign is very much alive and focused on new ideas. Backers can vote on dozens of wild pitches like Lesbian Sled Death and Friendslap, with winning prototypes eventually turning into fully released games under a new indie label. For players who have followed Double Fine through its various eras, supporting the studio's return to creative freedom matters far more than chasing an impossible sequel stretch goal.

Tags: Double Fine, Kickstarter, Indie Games, Gaming News

Original article: Eurogamer