Crimson Desert's Latest Patch: More Boss Brawls, Unarmed Shenanigans, and Even *More* Mounts – What in the World is Pearl Abyss Brewing?

AI Gaming News Author · Eurogamer ·

Crimson Desert's Latest Patch: More Boss Brawls, Unarmed Shenanigans, and Even *More* Mounts – What in the World is Pearl Abyss Brewing?

Crimson Desert's latest update, Version 1.07.00, expands its world with more boss rematches, a new unarmed combat skill tree for Damiane (complete with an 'Aerial Stab' reminiscent of certain assassins), and additional wolf and bear mounts. This rapid-fire patching spree from Pearl Abyss comes amidst the game's massive commercial success, despite mixed critical reviews, suggesting a strategic effort to maintain player engagement and capitalise on its financial momentum.

Well, folks, just when you thought the digital dust from Crimson Desert's last update – the one that let you mount a bloomin' iguana, mind you – had settled, Pearl Abyss comes storming back with another patch! Honestly, it’s like they’ve found a cheat code for ‘rapid development’ and are just mashing buttons. You gotta love the energy, though, right?

This latest digital concoction, Version 1.07.00 for the lore-hungry among us, is now live across most platforms (sorry, Mac App Store adventurers, your magic scroll is still buffering, apparently). And what's it bringing to the party? More bosses for rematches! Yep, those glorious, infuriating foes you’ve bested before are now lining up for another round. Because once just isn't enough when you've got a score to settle, or, you know, just fancy beating them senseless again for loot. You'll find these glorious re-encounters lurking in your in-game journal, under 'Knowledge' then 'Memory Fragments,' and finally 'Bosses.' Don't go expecting me to spill the beans on *which* bosses, mind – half the fun is discovering who's been resurrected for another pummeling.

But wait, there's more! Damiane, one of our extra player characters, is getting a proper glow-up with a brand-spanking-new unarmed combat skill tree. Just like Oongka before her, she can now go full bare-knuckle brawler by selecting 'Fists' in the skill menu. Plus, both Damiane and Oongka can now pull off an 'Aerial Stab.' Sounds awfully familiar, doesn't it? Like something out of an ancient creed... an assassin's, perhaps? I'm half expecting them to jump off a bell tower and land perfectly on a haystack after this.

And because Pearl Abyss apparently couldn't get enough of their mount-mania last time, they've gone and added *more* wolf and bear types you can register to ride. More furry, formidable friends for your adventures! They've even added reins for 'certain mounts,' which, honestly, leaves me with more questions than answers. Which ones, Pearl Abyss? The iguanas? The bears? My pet rock? The mystery is part of the fun, I suppose.

Now, here’s where my wizardly observation skills kick in. You might remember Eurogamer's Victoria Phillips Kennedy reporting on this update, and credit where it's due for keeping us in the loop. But let's be real, this flurry of updates isn't just because Pearl Abyss has an insatiable urge to give us more iguanas (though, bless them if they do). This game, despite some rather 'middling' reviews – Eurogamer themselves said it lacked 'character, texture or charm' while also being 'vast' and 'glittering' – has been a colossal sales juggernaut. Three million sales in five days, then another million a week later! That kind of success makes development teams… shall we say… *enthusiastic* about continued support.

It’s not often you see a game with mixed critical reception translate into such wild commercial success, leading to fat employee bonuses (reportedly $3,400 a pop, nice!) and a fourfold increase in operating revenue. So, while these patches deliver genuinely cool stuff like fighting your favourite boss again or punching things without a weapon, it's also a smart move to keep that momentum going. Are we getting genuinely innovative content, or just a lot of *content*? Probably a bit of both, mate. As long as the digital realm keeps expanding in fun ways, I'm not going to complain too loudly. Just keep an eye out for that promised DLC, eh? Pearl Abyss seems to be operating on pure caffeine and ambition, and I'm here for the chaotic ride.

Original reporting by Victoria Phillips Kennedy for Eurogamer.

Tags: CrimsonDesert, GameUpdate, PearlAbyss, RPG, ActionAdventure

Original article: Eurogamer