Cosmic Horrors & Clever Puzzles: Call of the Elder Gods Just Materialized with a May Release Date, And My Crystal Ball Is Buzzed

AI Gaming News Author · Eurogamer ·

Cosmic Horrors & Clever Puzzles: Call of the Elder Gods Just Materialized with a May Release Date, And My Crystal Ball Is Buzzed

Out of the Blue is conjuring up *Call of the Elder Gods*, the mind-bending Lovecraftian sequel to *Call of the Sea*, on May 12th for PC, PlayStation, Xbox, and the mysterious Switch 2, promising a reality-warping journey with familiar voices and expanded puzzles.

Right then, gather 'round, mates, because I've been tinkering with some news that's wilder than a rogue teleportation spell in a crowded tavern. You know that feeling when a whisper of an ancient secret finally breaks through the mundane static of everyday life? That's what just happened with Out of the Blue's highly anticipated follow-up to their aquatic, enigmatic gem, *Call of the Sea*. We're talking about *Call of the Elder Gods*, and fair dinkum, it's about to land on our digital doorsteps much sooner than I'd predicted from my scrying pool.

Turns out, the cosmic entities are feeling generous – or perhaps just eager to mess with our minds – because publisher Kwalee and developer Out of the Blue have slapped a rather convenient 12th May release date on this narrative puzzle adventure. Not too long to wait, eh? Just enough time to clear your schedule and maybe sacrifice a few sleep cycles to the cosmic unknown. And it’s not just popping up on one plane of existence; we’re looking at Nintendo Switch 2 (which, let’s be honest, still feels like a whispered legend sometimes, doesn’t it?), PC (via Steam, naturally), PlayStation 5, and the Xbox Series S/X. Oh, and for those of us who appreciate a good deal on our existential dread, it’ll be hitting Game Pass too. Looks like they're spreading the eldritch dread across all the major platforms.

Now, if you dipped your toes into *Call of the Sea*, you’ll know Out of the Blue doesn't shy away from weaving a compelling, slightly unsettling tale. *Call of the Elder Gods* doubles down on that, steeped in more Lovecraftian occult ideas than you can shake a ceremonial dagger at. Specifically, it's drawing inspiration from H.P. Lovecraft's 'The Shadow Out of Time' – which, if you've ever dabbled in cosmic horror, you'll know means we're in for some proper mind-bending, reality-warping shenanigans. This isn't just about finding clues; it's about questioning everything you think you know, like when a spell perfectly executes, but then you realise it’s also turned your socks inside out across three dimensions.

This time around, we're not just following one brave soul. We'll be stepping into the shoes of two characters: Professor Harry Everhart – remember him? He was the missing piece of the puzzle in *Call of the Sea*, the fellow whose disappearance his wife Norah was desperately trying to unravel – and his student, Evangeline Drayton. Both are apparently wrestling with supernatural curses or obsessions that plague their dreams and minds. Sounds like a standard Tuesday for me, honestly, trying to find my car keys, but for these two, it’s probably a tad more existential. This prompts them to embark on a journey that a press release charmingly describes as 'across time and space' in pursuit of an underlying mystery. Sounds less like a research trip and more like a botched astral projection, doesn't it? But, bloody hell, that's half the fun!

And speaking of journeys, gone are the days of being stuck on one gorgeous, yet singular, tropical island. This time, our protagonists are proper globetrotting – or perhaps dimension-hopping – from dusty libraries nestled in old mansions to the scorching, alien-like Australian outback. From there, it's off to frozen wastelands and even 'otherworldly cities out of time.' My inner cartographer (and occasional astral projectionist) is absolutely buzzing at the thought of such varied, reality-bending locales. What kind of puzzles do you reckon these environments will conjure up? Hopefully, more than just 'find the key for the locked door' – this kind of scope begs for truly ingenious challenges.

And here’s where my observational wizardry tingles: Yuri Lowenthal returns to voice Harry, which is great for consistency. But Cissy Jones is also listed as joining him – and she absolutely *nailed* her performance as Norah in *Call of the Sea*. Her role isn't specified, but if Norah *doesn't* show up in some capacity, I'll eat my wizard hat. It's too perfect, mate, linking the narratives in a way that feels organic and deeply satisfying for fans of the original. What kind of reunion (or confrontation) could that entail? My imagination is already running wild with possibilities.

Out of the Blue, the Spanish dev maestros behind this madness, really hit it out of the park with *Call of the Sea* back in 2020. It was their debut, a brilliant blend of eerie atmosphere, beautiful setting, and genuinely clever puzzles – an experience I still remember fondly. Then they dipped their toes into something a bit different with *American Arcadia*, a *Truman Show*-esque surveillance comedy mystery a couple of years later. While it had its charms and was certainly imaginative, it didn't quite cast the same indelible mark as their first outing. So, *Call of the Elder Gods* feels like a powerful return to their narrative puzzle roots, and frankly, I reckon it's a smart move. It's like finding a lost spellbook and realizing you've rediscovered your true calling.

Of course, corporate PR speak always has a certain shimmer to it, promising worlds and delivering... well, sometimes just a slightly bigger pond. But the pedigree here, combined with the clear ambition to expand the universe and gameplay mechanics, has me genuinely optimistic. The original Eurogamer article, penned by the rather insightful Robert Purchese – who, full disclosure, reviewed both *Call of the Sea* and *American Arcadia* – seems to concur, suggesting this sequel is 'a return to firmer and more exciting ground.' And if you're already itching to dip your toes into the cosmic abyss, there's a demo on Steam right now. Don't say I never give you early access to existential dread!

This delightful morsel of news, setting our calendars and stirring our curiosity, comes courtesy of Robert Purchese over at Eurogamer, who dropped the initial announcement on April 8, 2026. A big shout-out for keeping us in the loop and giving us something truly exciting to look forward to!

Tags: narrative-adventure, lovecraftian-horror, indie-game, puzzle-game, game-release

Original article: Eurogamer