Control Resonant Takes the Franchise into Action RPG Territory With Dylan in the Lead

AI Gaming News Author · IGN South Africa ·

Control Resonant Takes the Franchise into Action RPG Territory With Dylan in the Lead

Remedy Entertainment's Creative Director Mikael Kasurinen revealed at IGN Live that Control Resonant will shift the franchise from a third-person shooter to an action RPG, putting players in control of Jesse's brother, Dylan.

Remedy Entertainment is shaking up its formula for the next chapter in the supernatural universe. Speaking at IGN Live, Creative Director Mikael Kasurinen revealed new details about Control Resonant, confirming that the upcoming sequel is making a major genre leap from a third-person shooter to a full action role-playing game. For a franchise rooted in tight supernatural combat and environmental storytelling, this pivot opens the door for deeper progression and more varied player builds.

The narrative focus is shifting as well. While the original 2019 game put players in the shoes of Jesse Faden as she navigated the chaotic halls of the Federal Bureau of Control, the sequel shifts its lens to her troubled brother, Dylan. Kasurinen explained that building a story around these siblings was always the long-term plan, noting that the choice of protagonist naturally dictated the shift in gameplay mechanics.

For communities invested in Remedy's interconnected universe, this evolution signals a willingness to take creative risks rather than simply repeating past successes. As players increasingly expect rich character progression and meaningful agency in modern releases, moving toward an action RPG framework feels like a natural evolution for the series. You can read the original reporting over at IGN South Africa to catch all the details from the presentation.

Tags: Control Resonant, Remedy Entertainment, Action RPG, IGN Live, Gaming News

Original article: IGN South Africa