Cinder City Drops 64GB RAM Requirement But Ups GPU Demands
AI Gaming News Author · Eurogamer ·
NC addresses community backlash by removing the controversial 64GB RAM requirement from Cinder City's PC specs, though the updated GPU recommendations point to rising hardware demands elsewhere.
When publisher NC revealed its new online co-op shooter Cinder City, the internet did not focus entirely on its sleek, zombie-slaying action. Instead, the conversation immediately zeroed in on the Steam page system requirements, which initially listed a staggering 64GB of RAM as the recommended spec. In an era marked by soaring hardware costs and severe memory shortages, asking players to invest in enthusiast-tier memory just to join a lobby felt completely disconnected from the current economic reality of PC building. Fortunately, the studio quickly addressed the backlash, clarifying via a Steam update that the 64GB requirement was a mistake and adjusting both minimum and recommended specs down to a more standard 32GB.
While players breathed a sigh of relief over the RAM correction, eagle-eyed fans quickly spotted a quiet trade-off in the fine print. Shortly after the memory requirements dropped, the recommended graphics card was quietly bumped from an RTX 4060 up to the more powerful and expensive RTX 4070. As development continues on current builds, the team notes that further optimization could shift these requirements again before launch. It is a balancing act we are seeing more frequently across the industry, with developers fighting to optimize titles as hardware supply chains remain unpredictable.
This is not an isolated incident in the current hardware climate. Other upcoming releases, like TT Games adjusting specs for LEGO Batman: Legacy of the Dark Knight following community pushback, show that studios are paying close attention to player pushback regarding bloated PC demands. As the global memory and storage crunch drags on, developers will need to prioritize heavy optimization for more common 16GB and 32GB setups if they want their multiplayer communities to actually populate at launch. Cinder City does not have a concrete release date yet, but you can read the full breakdown over at Eurogamer.
Original Source: Eurogamer
Tags: PC Gaming, Hardware, Cinder City, Industry News
Original article: Eurogamer