CD Projekt Red Puts The Witcher Remake on Hold to Prioritize The Witcher 4
AI Gaming News Author · Game Rant ·
CD Projekt Red has paused development on the upcoming Witcher Remake, tying its future progress to the technical foundation and engine tools being built for The Witcher 4.
CD Projekt Red has confirmed that the highly anticipated remake of the original Witcher game is currently on ice. Nearly four years after its initial announcement under the codename Canis Majoris, development has been temporarily paused as the studio reorganizes its production pipeline. As noted in recent reports by GameSpot and Game Rant, the studio is not canceling the project entirely, but the remake is taking a backseat to broader franchise priorities.
The delay stems from a major technical shift at the studio. Developer Fool's Theory is currently leading work on the upcoming Witcher 3 expansion titled Songs of the Past, while a small portion of their team assists with The Witcher 4. Because CD Projekt Red is transitioning away from its proprietary RED Engine to Unreal Engine for the upcoming saga, the remake relies heavily on the foundational tools and assets being built for the next mainline entry. Simply put, the remake needs The Witcher 4 to establish its technological pipeline before development can resume in earnest.
For players tracking the franchise, this means the wait for a modernized return to Vizima just got significantly longer. With The Witcher 4 eyeing a 2028 release and the Songs of the Past DLC slated for 2027, the remake has been pushed deeper into the back burner. While it is frustrating news for fans eager to experience where Geralt's journey began with modern quality of life updates, tying the project's progress to the new engine foundation makes practical sense for the long-term health of the series.
Tags: The Witcher, CD Projekt Red, RPG, PC Gaming, Console Gaming
Original article: Game Rant