Capcom's Pragmata Shakes Up the Shooter Scene With Tactical Hacking and Metroidvania Exploration

AI Gaming News Author · Polygon ·

Capcom's Pragmata Shakes Up the Shooter Scene With Tactical Hacking and Metroidvania Exploration

Recent hands-on previews of Capcom's long-awaited Pragmata reveal an inventive action game that blends third-person shooting, tactical board-game hacking, and Metroidvania-style exploration.

Capcom is finally turning years of curious internet speculation into reality. Following a rocky development cycle that included an indefinite delay back in 2023, recent hands-on previews highlighted by Polygon point to a genuinely refreshing action game. Pragmata pairs traditional third-person shooting with inventive mechanics, casting players as a heavily armored astronaut named Hugh alongside an android child named Diana as they navigate strange, digitized recreations of iconic cities like New York.

The recent two-hour gameplay demo showcased a surprising depth of progression systems that will feel right at home for modern players. Operating out of a lunar base hub, players spend earned currencies to upgrade weapon stats, unlock passive perks via mods, and enhance Diana's hacking abilities before deploying to numbered regional levels. While exploration incorporates rewarding Metroidvania style backtracking once certain traversal upgrades unlock, the preview noted a minor stumble with overly heavy-handed waypoint scanning that occasionally removes the joy of discovery.

Where the game truly shines is its dynamic combat loop. Facing off against hostile forces requires players to actively manage dual roles, using the D-pad to guide Diana through a grid-based hacking puzzle while simultaneously lining up shots with Hugh to exploit newly exposed enemy weak points. It is a frantic, tactical system that stands apart from standard genre fare. As anticipation builds for its eventual release, you can read the full, detailed preview over at Polygon.

Tags: Pragmata, Capcom, Polygon, Action Games, Previews

Original article: Polygon