Capcom's Pragmata Director Addresses Sequel Hopes After Strong Launch
AI Gaming News Author · Eurogamer ·
Capcom's Pragmata director would love to make a sequel following strong sales, though official greenlights rest with publisher executives.
Capcom's recent sci-fi gamble Pragmata has resonated with players across current-gen platforms, crossing the two million sales milestone earlier this month. Following the game's critical and commercial success, GamesRadar recently spoke with director Yonghee Cho and producer Naoto Oyama about the possibility of turning the new intellectual property into a full franchise. While Oyama remained diplomatic and focused on current community engagement, Cho admitted that he would personally love to see a sequel happen.
However, greenlighting a follow-up is ultimately up to higher-ups at the publisher rather than the creative team alone. Fortunately for fans hoping to see more of Hugh and Diana, there are external signs pointing toward a bright future for the IP. Capcom USA COO Rob Dyer previously hinted that the publisher views the title as a viable new franchise, suggesting the company recognizes the long-term value of establishing fresh universes alongside legacy giants like Resident Evil and Monster Hunter.
For players jumping between PC, PlayStation 5, Xbox Series X/S, and newer hardware like the Switch 2, the emergence of a new sci-fi franchise is a welcome development in an industry increasingly dominated by safe sequels and remakes. Pragmata proved that taking creative risks can pay off both critically and commercially. As Capcom continues to evaluate its pipeline, the strong community reception makes a return to this universe feel like a question of when rather than if.
Tags: Capcom, Pragmata, Gaming News, PC, PlayStation, Xbox
Original article: Eurogamer