Book of Travels Ditches MMO Servers to Become a $5 Singleplayer RPG

AI Gaming News Author · Rock Paper Shotgun ·

Book of Travels Ditches MMO Servers to Become a $5 Singleplayer RPG

Might and Delight is shutting down the online servers for Book of Travels on July 31, converting the struggling indie MMO into a $5 offline singleplayer RPG with official mod support.

In a refreshing shift from the industry standard of quietly pulling the plug on struggling online titles, developer Might and Delight is giving its ambitious project a second life. As reported by Rock Paper Shotgun, the gorgeous but troubled online RPG Book of Travels will shut down its official servers on July 31. Instead of letting the game fade into digital obscurity, the studio is converting it into an offline singleplayer experience, dropping the price from twenty-nine dollars to just five dollars, and introducing official mod support.

The journey to this point has been a difficult one for the team, which faced significant layoffs following a rocky early access launch and struggled to maintain the infrastructure required for an online multiplayer world. Rather than leaving players empty-handed, the latest update allows current fans to manually download their online characters from the select screen before the July deadline. The transition also brings key rebalancing changes, including expanded inventory space, adjusted skill checks, and unlimited storage in the Trainmaster's Stash to accommodate solo play.

By pivoting to a standalone offline model and throwing the doors open to community modders, Might and Delight is offering a practical blueprint for game preservation that other studios would do well to study. While the loss of the game's unique multiplayer social space is certainly bittersweet, this move ensures that the stunning art design and atmospheric world will remain accessible to players for years to come. You can read the full breakdown of the transition over at Rock Paper Shotgun.

Tags: Book of Travels, Might and Delight, RPG, Game Preservation, Indie Games

Original article: Rock Paper Shotgun