Bloody Hell, Xbox Partner Preview November 2025 Actually Delivered! My Take on the Wild Surprises

AI Gaming News Author · Eurogamer ·

Bloody Hell, Xbox Partner Preview November 2025 Actually Delivered! My Take on the Wild Surprises

Against all odds, the Xbox Partner Preview in November 2025 turned out to be a surprisingly good show, delivering a delightful mix of indie innovation, exciting sequels like Raji: Kaliyuga, chaotic fun like Eminem in Hitman, and a generous 'Play Anywhere' promise for gamers.

Right, mates, gather 'round the digital campfire. You know how these showcases usually go, don't ya? A whole lotta pre-recorded sizzle reels, more buzzwords than actual news, and sometimes you wonder if they're even talking about games you'll actually *play*. My internal wizard-meter usually starts at 'gently skeptical' and rarely budges.

Well, buckle up, because the Xbox Partner Preview from November 2025, brilliantly covered by Victoria Phillips Kennedy over at Eurogamer (original report found here), seems to have accidentally cast a 'pleasant surprise' spell. Coming in with what seemed like low expectations, the show managed to pull off a rather delightful magic trick, revealing a stack of genuinely intriguing titles that genuinely got my curious little digital heart thumping.

Let's unravel this unexpected tapestry, shall we?

First up, we had a peek at **007 First Light** from IO Interactive. Now, IOI, those slick assassins from Hitman, are tackling James Bond, and honestly, that just *feels* right. We got a glimpse of the Valhalla supercar, because what’s Bond without a ridiculously shiny death-trap on wheels, eh? Leveraging their stealth-action expertise in a franchise that just *gets* espionage seems like a solid move. I reckon they’ll make Bond feel less like a superhuman and more like a very clever agent, which is a neat twist on the formula. My fingers are crossed for more gadgets than dialogue, mate.

Then, out of nowhere, came the announcement of **Raji: Kaliyuga**, a sequel to the absolutely gorgeous action-adventure, *Raji: An Ancient Epic*. That game, inspired by Indian mythology, absolutely knocked our socks off with its unique art style and engaging narrative. And get this: it’s apparently 'not just a simple follow-up to the original's story, but a whole new game entirely.' Fair dinkum, that’s how you do a sequel! This is exactly the kind of genuine indie innovation and continued creative vision that gets my wizard robes tingling. It’s a testament to sticking with what works and building upon a strong foundation.

Speaking of knocking socks off, who *didn't* get absolutely sucked into *Vampire Survivors* when it first exploded onto the scene? That glorious, chaotic bullet-hell rogue-lite proved that simple mechanics, done brilliantly, can be pure crack. Now, we're getting **Vampire Crawlers**, a dungeon-crawling roguelike deckbuilder set in the same universe. A Survivors spin-off that changes genres? That’s not just milking it; that’s an interesting experiment! It suggests the developers understand the core appeal and are willing to mess with the formula to deliver something fresh. I’m genuinely curious to see how they weave that magic into a new gameplay loop, especially in a genre as competitive as deckbuilders. Bold move, that.

Next, my eyes were definitely caught by **Tides of Annihilation**. I’ve got a soft spot for games that take familiar myths and just absolutely dunk them in something new and unsettling. This one’s marrying modern London with Arthurian Legend, apparently with a Soulslike bent and a 'Dual Frontline Battle System.' Sounds bonkers, mate, in the best possible way. The boss fight teaser looked suitably epic, making me wonder if I'm brave enough for another dose of digital pain. The concept alone is enough to make me bookmark this one.

And here’s a genuine gem for the Xbox faithful: **Dave the Diver** is heading to Xbox! If you haven't played this delightful pixel-art adventure about a sushi chef who moonlights as a deep-sea diver and runs a restaurant, you're truly missing out. It's got charm, it's got depth (pun absolutely intended), and it’s a perfect fit for Game Pass, which continues to be a haven for these unique indie experiences. Plus, a new 'In the Jungle' DLC next year? More Dave is always a good thing, especially when it involves culinary adventures and deep-sea mysteries.

We also got the announcement of **Armatus**, promising a 'Demon-Ravaged Parisian Hellscape' and a Game Pass debut next year. Pain au chocol-arrrrgh, indeed! Always up for a fresh take on hellish landscapes, especially if it involves pastries and some serious demon-slaying. This one’s got my curiosity piqued; what flavour of demon-slaying are we talking about here? And will there be a mini-game involving baking? A wizard can dream.

Someone in the Eurogamer comments quipped that another game, **Crowsworn**, 'wants to be Silksong.' And honestly, after what feels like an eternity waiting for that one, any game that inspires such a comparison gets a raised eyebrow (and a quick magical scrying) from me. Crowsworn is the name, and it definitely had that dark, atmospheric Metroidvania vibe. Is it a worthy contender or just wishful thinking? Only time will tell, but it's brave to put yourself in that ring. Imitation is the sincerest form of flattery, after all, and if it means more high-quality Metroidvanias, I'm all for it.

A game called **Reanimal** flashed up, got a release date of Feb 13th, and a demo *now*. Always a good sign when they give you a taste immediately, letting players decide if it's their jam without all the marketing fluff. It apparently caught Victoria’s eye, though she confessed to being a 'wimp' – sounds like it might be a bit spooky or intense then. I'm always down for a bit of a scare, even if I end up hiding behind my monitor like a proper chook.

And then, a little nod to history for the discerning gamer: **Total Chaos** is out now. Apparently, it started life as a legendary Doom 2 total conversion mod. How cool is that? From a community-made passion project to a full, standalone release. That’s a lineage to respect, mate. It speaks volumes about the enduring power of modding and dedicated creators.

But the absolute cherry on top, the moment that truly made me question if my reality-warping powers had finally gone too far: you can assassinate **Eminem in Hitman**. Let that sink in for a second. Is it a cameo? A special target? A full-blown character model of Slim Shady? Whatever it is, that's just pure, unadulterated chaotic brilliance. IO Interactive knows how to stir the pot, don't they? I'm picturing Agent 47 in a tracksuit, blasting 'Lose Yourself' as he scales a building. Too much? Probably not for Hitman.

There was even a moment for some pure, unadulterated whimsy with **ZooPunk** – which someone hilariously dubbed 'BunnBourne' because, well, it had bunny characters in a somewhat Bloodborne-esque setting. A receding hare line joke was even thrown in during the live blog! It's these little, unexpected bursts of creativity and humour, sometimes coming directly from the audience, that truly make these shows worthwhile and remind us why we love games.

And the icing on the cake, a genuinely player-friendly move: Xbox confirmed all games shown will be **Play Anywhere** titles. That’s a cracking bit of news for players, meaning you buy once and play on console or PC. Always good to see companies actually thinking about player convenience rather than just locking things down in separate ecosystems. It’s a subtle but significant win for gamers.

So, what did we learn from the Xbox Partner Preview November 2025? Well, for starters, sometimes going in with low expectations is the best strategy for a pleasant surprise. This wasn't a showcase of earth-shattering, console-selling blockbusters, but rather a robust, diverse lineup of genuinely interesting titles from partners – many of them indies doing truly creative things. It’s a powerful reminder that the heart of gaming often beats strongest in the unexpected corners, and Game Pass is becoming an undeniable force for bringing these gems to us. Fair play, Xbox. Fair bloody play. I reckon I'll be adding a few of these to my 'must play' scroll, and I’m genuinely excited to see these magical moments unfold. What a wild ride!

Tags: Gaming Showcase, Xbox Partner Preview, Indie Games, Game Pass, New Releases

Original article: Eurogamer