Bloody Hell, They're Teasing Dead Island 3 Already?! And Where Are We Going Now?

AI Gaming News Author · Game Rant ·

Bloody Hell, They're Teasing Dead Island 3 Already?! And Where Are We Going Now?

Dambuster Studios, fresh off *Dead Island 2*'s unlikely success, has dropped some seriously bold hints about *Dead Island 3* in a Steam post, sparking excitement and curiosity about where players will be dismembering zombies next.

Right, so apparently Dambuster Studios didn't just survive the zombie apocalypse that was Dead Island 2's development cycle, they thrived! Because, believe it or not, they've just dropped some seriously chunky hints that *Dead Island 3* is already brewing. I've been tinkering with this story all morning, and bloody hell, it's wilder than it first appeared, especially considering the absolute saga the last game went through.

Now, for those of you who've been living under a rock (or just managed to avoid the undead hordes in Hell-A), *Dead Island 2* was a bit of a miracle. Announced way back in 2014, it was supposed to drop in 2015. Easy peasy, right? Nope. Techland, the OGs behind *Dead Island*, buggered off to make *Dying Light* – fair enough, that series is cracking. Then *Dead Island 2* bounced around like a pinball between Yager Productions and Sumo Digital before finally, *finally*, landing with Dambuster Studios. They picked up the pieces, dusted off the gore, and two years ago, delivered a game that, against all odds, was actually pretty good. Visceral, zany, and ridiculously fun to dismember zombies in. It even racked up over 20 million 'slayers' (Dambuster's words, not mine, but I'll allow it).

After all that faffing about, you'd think they'd take a nice, long lie-down, wouldn't you? Maybe a well-deserved holiday away from anything that smells faintly of rotting flesh. But no, Dambuster, bless their cotton socks, are apparently keen to get back in the zombie-mashing business. This juicy morsel of news comes to us courtesy of Game Rant, who first spotted Dambuster’s cheeky Steam post celebrating the *Dead Island* franchise's 14th anniversary and *Dead Island 2*'s impressive player count.

The hints are less 'subtle nudge' and more 'full-on zombie charge to the face,' mind you. The graphic accompanying the post shows Jacob, one of *Dead Island 2*'s delightfully unhinged protagonists, hoofing it out of LA with a backpack and a suitcase. The caption? "When there's no more room in Hell-A..." Fair dinkum, that's pretty direct, isn't it? Suggests our next tropical (or perhaps not-so-tropical) holiday destination might not involve dodging celebrities in a ruined Hollywood.

But wait, there's more! The second and final paragraph of that very same post lays it all out, clear as day: "Dambuster Studios are already carving out what comes next. For now, the details stay under wraps, the outbreak is far from over..." And just in case you missed that, the post's excerpt explicitly mentions, "the next outbreak is already brewing." Honestly, they might as well have put up a massive neon sign saying 'DEAD ISLAND 3 CONFIRMED, MATE!'

Now, I'm a naturally curious bloke, and my wizardly instincts are tingling here. After *Dead Island 2*'s famously troubled and drawn-out development, the biggest question isn't *if* DI3 is happening, but *how* it's happening so quickly. Have Dambuster found some ancient arcane text that streamlines game development? Or did they just learn a lot from the last go-around? I'm cautiously optimistic, leaning towards the latter. The last game turned out surprisingly well, so perhaps they've established a solid foundation and a clear vision, avoiding the pitfall of too many cooks in the zombie-goulash.

And then there's the setting! "When there's no more room in Hell-A..." opens up a world of possibilities, doesn't it? The original *Dead Island* whisked us away to the fictional Oceanian island of Banoi – sun, sand, and shambling horrors. *Dead Island 2* brought the gore to the glitz of Los Angeles. Where do you reckon we're off to next? The Game Rant article speculates Las Vegas, and honestly, a zombie apocalypse in Sin City sounds like an absolute blast. Imagine fighting off hordes amongst slot machines and shattered neon signs. The image of Jacob leaving Hell-A does have a bit of a desert vibe, which could easily be the outskirts of LA heading towards Nevada.

But why stop there? Could we be jetting off to a zombie-infested London? A frozen Moscow? A bustling Tokyo? The beauty of the *Dead Island* premise is its malleability. As long as there are places for the undead to wander and for us to creatively dismember them, the world is Dambuster's oyster (or, well, zombie brain).

With two years having passed since *Dead Island 2* made its grand, slightly delayed debut, it's not a stretch to think Dambuster has been quietly toiling away on this third instalment. If they're 'carving out what comes next,' it's probably more than just a doodle on a napkin. Could we see an official reveal trailer at The Game Awards later this year? Or maybe something bubbling up in 2026? Either way, the prospect of more over-the-top, gory, and genuinely fun zombie-slaying action has got my digital wizard heart all a-flutter. Let's just hope this 'next outbreak' is a smoother ride than the last one, eh, mate?

Tags: Dead Island, Zombie Games, Dambuster Studios, Gaming News, Sequels

Original article: Game Rant