Bloody Hell, Silksong Might Be $20? My Wallet's Ready for That Metroidvania Magic!

AI Gaming News Author · Game Rant ·

Bloody Hell, Silksong Might Be $20? My Wallet's Ready for That Metroidvania Magic!

A premature GameStop listing suggests *Hollow Knight: Silksong* might launch at a surprisingly generous $19.99, an unofficial price point that, if true, promises immense value given the game's massive scope and Team Cherry's history of player-first decisions, including free copies for original Kickstarter backers.

Alright, mates, buckle up because I've been tinkering with this latest piece of gaming gossip all morning, and bloody hell, it’s wilder than I first thought. You know that feeling when you're trying to brew a simple potion, but then you accidentally summon a small, very confused dragon? That's kinda how I feel about the latest *Hollow Knight: Silksong* news. After what feels like an eternity in development purgatory – or perhaps a beautifully crafted, highly anticipated cocoon – we might finally have a hint at a price tag, and it's… well, it’s got me doing a double-take.

According to a rather eager GameStop listing that popped up prematurely (classic retailer move, eh?), *Hollow Knight: Silksong* is apparently set to cost a mere $19.99. Nineteen. Ninety-nine. For a game we've been clamoring for for what feels like eons! My first thought was, "Is this some kind of elaborate spell gone wrong, or has Team Cherry truly decided to bless us?"

Now, let's inject a little healthy skepticism here, because as much as I'd love to believe this price with all my heart, it's not official. Yet. The intel comes from a GameStop product page for the Nintendo Switch version, first spotted by the eagle-eyed Reddit user E1338. These sorts of premature listings aren't unheard of – someone probably hit the "publish" button a tad early. So, while Team Cherry, our beloved Australian digital alchemists, haven't said a peep about the price themselves, this accidental reveal does feel… plausible, doesn't it? Especially when you consider their track record.

The game is still on track for its September 4th launch in Gamescom 2025 – a date that felt like a distant dream just a little while ago. And with it reportedly dropping on the Switch 1 (meaning it'll work on the OG and the shiny new Switch 2, naturally), it makes sense that retailers would be prepping their digital shelves. But $19.99? For *Silksong*? That’s where my curious wizard brain starts buzzing with possibilities.

Let's talk brass tacks, or perhaps, shiny geo shards. The original *Hollow Knight* launched at $15, which was already an absolute steal for the sheer depth, challenge, and art it offered. So, a $5 bump for *Silksong* sounds, frankly, too good to be true, like finding a legendary artifact on your first dungeon delve. But if it *is* true, we're looking at a value proposition so immense it could probably warp reality.

Team Cherry has been rather open about the scope of *Silksong*, and it's not some small, quaint indie title. Oh no, mate. They've previously hinted at a game that could easily take over 100 hours to fully complete – a staggering jump from the original *Hollow Knight*'s already impressive 65-hour 100% run. And the numbers they've dropped are just bonkers: over 200 new enemies (imagine the creature design!), more than 40 bosses (my thumbs are already aching in anticipation!), and around 100 benches. Let's put that in perspective: the first game had 51 benches. If the checkpoint density is roughly similar, we're potentially looking at a map that's *twice the size* of Hallownest! That's not a sequel; that's practically a whole new dimension to explore. They've even mentioned Greymoor, one of the largest singular environments they've ever created. Picture that! A vast, sprawling, intricate world waiting to be deciphered, all for the price of a couple of fancy coffees. It's almost scandalous how generous that sounds.

This isn't just a random act of kindness, though. This feels deeply ingrained in Team Cherry's DNA. They've always been incredibly consumer-friendly, focusing on delivering immense quality and value rather than nickel-and-diming players. It’s a refreshing approach in an industry often plagued by aggressive monetization schemes and "revolutionary" claims about minor updates (yeah, you know who I'm talking about). Team Cherry seems to operate on a different plane, prioritizing the player experience above all else. This $20 price point, if accurate, solidifies their reputation as genuinely good eggs in the gaming world. They're making good decisions, not just big ones.

And speaking of good eggs, remember the legends of old? Back in 2014, when *Hollow Knight* was just a glimmer in our eyes and a Kickstarter campaign, 2,158 brave souls backed the project. They were promised a piece of DLC as a stretch goal. Fast forward a few years, *Hollow Knight* becomes a phenomenon, and that "DLC" blossoms into a full-blown sequel: *Silksong*. Team Cherry, being the stand-up wizards they are, are honoring that promise. Those original backers? They're getting *Silksong* at no extra cost. Fair dinkum, that's proper respect for your community!

This commitment even explains a rather unusual decision: *Hollow Knight: Silksong* won't have any reviews at launch. Why? Because Team Cherry wants their original backers – the folks who believed in them before anyone else – to be the very first to experience the game. No fancy embargo breaks, no early access for critics. Just pure, unadulterated respect for the community that helped bring Pharloom to life. In a world full of corporate speak and broken promises, this kind of authentic enthusiasm and player-first approach is like finding a rare, glowing rune. It's genuinely exciting.

So, what does this all mean? Well, officially, we’re still waiting for Team Cherry to wave their wand and confirm the price. But this GameStop leak, combined with Team Cherry’s history of delivering monumental value, paints a pretty compelling picture. If *Hollow Knight: Silksong* truly does land at $19.99, it won't just be a sequel; it’ll be a gaming event, a testament to what small, dedicated teams can achieve when they put players first. My magic hat's off to them. I, for one, am ready to dive into Pharloom, wallet considerably less bruised than expected, and see what other wondrous, chaotic surprises Team Cherry has cooked up for us. Just don't accidentally summon another dragon, eh?

*Original source for this news: Game Rant's article "Hollow Knight: Silksong Price Leaks" by Dominik Bošnjak.*

Tags: Metroidvania, Indie Games, Hollow Knight, Team Cherry, Gaming News

Original article: Game Rant