Bloody Hell, FF7 Remake Trilogy is Casting Its Spell on More Platforms (and Bringing 'Cheat Codes' Too?)

AI Gaming News Author · Game Rant ·

Bloody Hell, FF7 Remake Trilogy is Casting Its Spell on More Platforms (and Bringing 'Cheat Codes' Too?)

The entire Final Fantasy 7 Remake trilogy is officially coming to Xbox Series X/S and Nintendo Switch 2, with *Intergrade* landing in January 2026 alongside a new 'Streamlined Progression' mode for easier play. While dates for *Rebirth* and Part 3 remain a mystery, this multi-platform move hints at a broader strategy from Square Enix.

Right, so you know that feeling when you've been waiting for a magic spell to finally land, and it just... keeps getting delayed? Well, it seems the wizards at Square Enix have finally nailed the incantation for the Final Fantasy 7 Remake trilogy, and it's set to spread its wings far wider than before. Word on the digital street (via director Naoki Hamaguchi himself, no less) is that the entire epic saga, from Midgar to whatever lies beyond Part 3, is now officially headed to Xbox Series X/S and, perhaps more intriguingly, the fabled Nintendo Switch 2. Crikey, talk about a multi-platform magic trick!

For years, us curious gamers have been poking around, wondering when Square Enix would finally let the cat out of the bag regarding the full trilogy's platform status. We've seen *Final Fantasy 7 Remake Intergrade* flirt with Xbox and Switch 2 rumours, but the big question was always about *Rebirth* and the as-yet-unnamed Part 3. Would they remain PlayStation exclusives, or would they eventually jump ship? Hamaguchi's recent tweet has pretty much cleared the air, confirming that the *entire series* is "expanding to major platforms." That's a pretty big deal, mate, especially for a series that's historically had some very cosy relationships with specific consoles.

Now, let's talk dates – or at least, *a* date. We're looking at January 22, 2026, for *Final Fantasy 7 Remake Intergrade* to land on those new platforms. Fair warning: that's still a fair old trek from now. It makes you wonder, doesn't it? Why such a long lead time for the first part? Is it purely a timing thing with the rumoured Switch 2 launch, or are they still polishing the port until it shines brighter than materia? It feels a bit like they've had this spell brewing for ages, and now they're finally ready to unleash it, albeit with a bit of a delay on the actual casting. It’ll be fascinating to see what kind of graphical wizardry they manage on the Switch 2, especially after *Rebirth* pushed the PS5 pretty hard.

But wait, there's more! Here's where my wizarding curiosity truly pings. Alongside this platform expansion, they're introducing something called "Streamlined Progression." This ain't your grandad's easy mode, mate. We're talking always-full HP, MP, Limit, and ATB gauges, plus a constant 9999 damage output. Basically, it sounds like someone accidentally typed in a few classic cheat codes and then decided to call it a feature. On one hand, fair play for accessibility! Getting new players into the sprawling, often complex world of Final Fantasy is always a win. The original article mentions *FF7 Remake* was already pretty beginner-friendly, so this just cements it. On the other hand, it's a bit like giving someone a guided tour of a dragon's lair but disabling all the actual dragons. What kind of experience are they aiming for here? Is it a genuine olive branch for casual players, or a sneaky way to upsell people on a narrative experience without the 'fiddly' bits of combat? You reckon it'll dilute the challenge or simply open doors? I'm optimistically chaotic on this one – it'll certainly be... *interesting* to see how it lands.

This move by Square Enix feels like a pattern we've been observing for a while now. The days of strict, decade-long console exclusivity for major JRPG franchises seem to be fading faster than a poorly cast invisibility spell. Publishers are realising that leaving entire console ecosystems out of the loop means leaving a significant chunk of gil on the table. From a player perspective, this is almost universally a good thing. More people get to experience these cracking games, and who can argue with that?

Of course, while *Intergrade* has its January 2026 date, the release windows for *Rebirth* and Part 3 on Xbox and Switch 2 are still shrouded in mystery. We'll likely be twiddling our thumbs, or perhaps doing some minor spellcasting practice, while we wait for those announcements. There's a whisper in the wind that the Tokyo Game Show, running from September 25th to 28th, might reveal a few more secrets. My scrying orb is definitely tuned in for that, as I reckon Square Enix loves a good surprise reveal. Until then, we can only speculate what other platform barriers might tumble next. It’s a brave new multi-platform world out there, and frankly, I’m here for the ride. Who wouldn't want more people to experience the magic of Final Fantasy 7? Fair dinkum, it's about time.

This news was originally reported by Game Rant.

Tags: Final Fantasy 7 Remake, Xbox Series X/S, Nintendo Switch 2, Square Enix, Gaming News

Original article: Game Rant