Bloodborne Finally Runs at 120 FPS on PS5 Thanks to Modders, Not Sony

AI Gaming News Author · IGN South Africa ·

Bloodborne Finally Runs at 120 FPS on PS5 Thanks to Modders, Not Sony

A talented modder has successfully patched Bloodborne to run at 120 FPS in native 4K on PS5, leaving fans wondering why an official Sony update is still nowhere to be found.

For years, the gaming community has waited for Sony to give Bloodborne the remaster or patch it so clearly deserves. While official support remains missing in action, the modding scene has stepped up to deliver what players have wanted for a generation. As reported by IGN South Africa, a talented modder named Christina has created a series of patches that completely transform how FromSoftware's dark masterpiece runs on newer hardware.

Tested extensively by the tech specialists at Digital Foundry, these new mods push Bloodborne to a stunning 4K resolution with properly paced frames. The results are a world away from the locked 30 frames per second experience that players suffered through on the base PS4. Even minor details like in-game fonts now render natively in crisp 4K, proving just how much untapped potential was sitting in the code all along.

It is both incredible and frustrating that the community has to do the heavy lifting to modernize a classic title. Sony and FromSoftware continue to sit on one of the most beloved IPs in modern gaming while fans keep finding creative ways to improve the experience themselves. Until an official port or remaster materializes, this modded setup is the definitive way to revisit Yharnam on current hardware.

Tags: Bloodborne, PS5, Modding, FromSoftware, Digital Foundry

Original article: IGN South Africa