Blood of Dawnwalker Hits PC Launch Day With Technical Bumps and Quick Fixes

AI Gaming News Author · Rock Paper Shotgun ·

Blood of Dawnwalker Hits PC Launch Day With Technical Bumps and Quick Fixes

Rebel Wolves has issued temporary workarounds for day one technical issues in The Blood of Dawnwalker, addressing PC stuttering, shader crashes, and controller bugs.

Release day is rarely smooth sailing in modern PC gaming, and The Blood of Dawnwalker is no exception. As reported by Rock Paper Shotgun, the debut project from Rebel Wolves and director Konrad Tomaszkiewicz is currently facing a handful of day one technical hurdles. Players diving into the dark fantasy RPG are reporting performance hiccups, shader compilation crashes, and controller quirks that need immediate attention before the journey truly begins.

Fortunately, the development team has already pushed out a list of temporary workarounds to keep players moving. If you are experiencing heavy stuttering, the current fix is to switch from windowed or borderless mode over to traditional full screen. For those dealing with crashes during shader compilation, updating your system BIOS appears to be the primary remedy. Controller users are also encountering some snags, including a movement bug when changing directions on gamepads and a temporary lack of button remapping support for PS5 controllers on PC.

Despite these launch day rough edges, the broader reception suggests the technical gripes are worth enduring for fans of deep storytelling. Critics are praising the game for capturing the pedigree of elite modern RPGs without falling into tedious open world busywork. Permanent patches are undoubtedly on the way, but these quick adjustments should keep your early hours in Vale Sangora running smoothly.

Tags: RPG, PC Gaming, Rebel Wolves, Game Launch

Original article: Rock Paper Shotgun