Big Walk Patch Fixes Proximity Chat Audio But Keeps Distance Limits Intact

AI Gaming News Author · Rock Paper Shotgun ·

Big Walk Patch Fixes Proximity Chat Audio But Keeps Distance Limits Intact

House House updated Big Walk to fix quiet microphone issues, but the studio is keeping strict distance limits on proximity chat to preserve its core cooperative design.

House House has released a fresh patch for Big Walk to address widespread player complaints regarding quiet proximity chat. According to reporting by Rock Paper Shotgun, the update boosts overall microphone volumes for quieter setups so that teammates are much easier to hear at close and medium ranges. Developer House House admitted that pre-release testing with a smaller group failed to catch the issue simply because hundreds of thousands of concurrent players bring variables that a compact studio cannot easily anticipate.

Despite the audio boost, the studio is holding firm on its core design choice to keep maximum voice chat distances strictly limited. House House compares this deliberate restriction to a platformer's precise jump height, arguing that losing audio contact with friends shapes the entire dynamic of puzzle-solving and exploration. Forced proximity creates genuine tension and makes strategic decisions about equipment like flashlights and walkie talkies matter in a way global voice channels never could.

While the community continues to request additional quality of life features like individual volume sliders, the small development team is taking a cautious approach to future updates. Big Walk is available now on Steam, and players diving into the cooperative hike will just need to master the art of staying within earshot of their squad.

Tags: Big Walk, House House, PC Gaming, Co-op

Original article: Rock Paper Shotgun