Bethesda Confirms The Elder Scrolls 6 Returns to Classic Formula After Starfield and Fallout 76 Detours

AI Gaming News Author · Eurogamer ·

Bethesda Confirms The Elder Scrolls 6 Returns to Classic Formula After Starfield and Fallout 76 Detours

Bethesda boss Todd Howard shares that The Elder Scrolls 6 will return to the classic open-world style of Skyrim and Oblivion, moving away from recent creative detours like Starfield while utilizing the newly developed Creation Engine 3.

Bethesda is finally pulling back the curtain slightly on The Elder Scrolls 6, offering players a better idea of what to expect from the long-awaited sequel. In a recent interview with Kinda Funny, spotted by Eurogamer, studio director Todd Howard reflected on the development timeline and acknowledged that projects like Fallout 76 and Starfield served as creative detours from the team's core identity. Howard noted that the studio is returning to the classic open-world exploration style seen in Skyrim, Oblivion, and Fallout 3, focusing on the specific formula that fans know and love.

For players concerned about technical performance and modern standards following Starfield, Howard provided some reassurance regarding the studio's underlying technology. Bethesda has spent the past few years investing heavily in research and development, building the brand-new Creation Engine 3. This updated engine will power The Elder Scrolls 6 and future projects, representing a clear technological step forward from the systems that powered their previous releases.

Perhaps the most reassuring detail for long-time fans is the makeup of the development team itself. Howard emphasized that the majority of the developers who built Skyrim are still at the studio, working alongside a fresh wave of new talent. While a release date is still a long way off and the community continues to dissect every minor tease, knowing that veteran creators are steering the ship back toward traditional single-player RPG territory gives us plenty of reasons to stay optimistic.

Tags: Bethesda, The Elder Scrolls 6, RPG, PC, Xbox

Original article: Eurogamer