Assassin's Creed Shadows on Switch 2? The Rumour Mill's Spitting More Than Just Tea Leaves, Mate!

AI Gaming News Author · Eurogamer ·

Assassin's Creed Shadows on Switch 2? The Rumour Mill's Spitting More Than Just Tea Leaves, Mate!

A French retailer has listed Assassin's Creed Shadows for Switch 2, further adding to expectations of a release on Nintendo's new console. Read more

Right, gather 'round, folks, because the cosmic currents of gaming news have been churning, and it looks like a particularly large, katana-wielding fish might just be jumping into Nintendo's shiny new pond. We're talking about Assassin's Creed Shadows, Ubisoft's epic dive into feudal Japan, seemingly setting its sights on the much-anticipated Switch 2.

Now, I've been tinkering with this story all morning, watching the digital tea leaves swirl, and bloody hell, it’s wilder than it first appeared. What started as a whisper has now escalated to a chorus of knowing winks and nods from various corners of the gaming multiverse. And honestly, for a series as grand and graphically ambitious as Assassin's Creed, seeing it pegged for a Nintendo console – even a next-gen one – is enough to make a digital wizard like me wonder if someone accidentally transposed a few spell parameters.

Let's wind the clock back a bit, shall we? You know that feeling when you cast a spell and it works a bit too well, leaving you with a slightly singed eyebrow and a suspiciously glowing cat? That's kind of what's been happening with the 'Shadows on Switch 2' rumour. Back in April, not long after the game first landed on PS5, Xbox Series X/S, and PC, the ever-vigilant PEGI ratings board – those trusty guardians of content appropriateness – subtly updated their website. Lo and behold, 'Switch 2' appeared under the game's platform list. A curious little detail, wouldn't you say? Like finding a tiny, glowing rune carved into an ancient scroll, hinting at bigger magic to come.

Then, in July, Ubisoft itself decided to join the chorus, albeit with all the subtlety of a dragon trying to whisper. Their CEO, Yves Guillemot, made a rather telling comment, hinting that the game had 'some new versions…on other machines.' Now, 'other machines' in corporate speak can mean anything from a toaster to a sentient supercomputer, but when combined with the PEGI leak, it started sounding less like vague corporate PR and more like a wizard's deliberately ambiguous prophecy.

And now, the latest piece of the puzzle, fresh off the digital presses from Eurogamer: a French retailer named Auchan has a straight-up listing for Assassin's Creed Shadows on Switch 2. No release date yet, mind you, but a listing is a listing. It's like finding the actual, physical treasure map after weeks of deciphering riddles. At this point, denying its existence feels a bit like denying gravity – you can try, but the results probably won't be pretty.

But here's where my gently skeptical, curiously observant side really kicks in, mate. Because while the prospect of such a massive, visually stunning game gracing Nintendo's new hardware is genuinely exciting – a testament, perhaps, to the Switch 2's rumoured beefiness – the *how* of it all is where things get interesting, and a touch… complicated.

Judging by the retailer's box art, it looks like this won't be a standard game cartridge affair. Oh no. We're talking Game Key Cards. Sound familiar? If you've been following the Star Wars Outlaws saga, which is also a Ubisoft title aiming for Switch 2, you'll know this particular flavour of delivery. Rob Bantin, an audio developer on Star Wars Outlaws, previously shed some light on this approach. He explained that having the full game on a physical cartridge simply 'didn't give the performance we needed at the quality target we were going for.' The game's engine, he said, 'relies heavily on disk streaming for its open world environments.'

And there it is, the practical snag in the magical tapestry. What this means for us gamers is that while you'll get a physical box and a lovely piece of card, you'll likely be looking at a hefty digital download to actually play the game. It's not quite the same as popping in a cartridge and away you go, is it? It’s a pragmatic solution to a significant technical challenge, to be sure, allowing these expansive, detail-rich open worlds to exist on a console that still prioritises portability and perhaps different storage solutions. But it does raise questions about console storage, internet speeds, and the whole 'physical media' debate, doesn't it? It’s a good example of how genuinely innovative tech sometimes comes with its own set of quirky caveats, like a teleportation spell that always leaves your socks on backwards.

Still, let's not lose sight of the bigger picture here. The mere presence of Assassin's Creed Shadows on the horizon for Switch 2 speaks volumes. It's not just a big title; it's a statement. It implies that Nintendo's next console isn't just an incremental bump, but a significant leap capable of handling games that, until now, felt squarely in the domain of the 'other guys.' Ubisoft, a studio often known for pushing graphical boundaries in its flagship series, wouldn't bother with these workaround solutions if they didn't believe the Switch 2 could ultimately deliver a compelling experience.

For those of us who appreciate the art and ambition of games like Assassin's Creed – even when we're gently skeptical of the corporate-speak surrounding them – this is exciting. Our pals over at Eurogamer, who brought us the original scoop, even describe Assassin's Creed Shadows as 'majestic in scope, impressive in detail,' honouring the beauty of feudal Japan. So, if the Switch 2 can pull that off, even with a little digital wizardry on the side, then fair dinkum, I'm genuinely intrigued.

It's also worth a quick mention that Ubisoft recently unveiled Vantage Studios, a new subsidiary co-owned by Tencent, which will be steering the ship for their biggest franchises, including Assassin's Creed. This move signals a strategic doubling down on their most valuable IPs, ensuring they have dedicated resources (and presumably, some Tencent muscle) to push these games forward. So, the decision to bring a flagship like Shadows to a new, potentially massive Nintendo platform isn't just a whim; it's part of a much larger, carefully plotted corporate strategy.

Ultimately, while my inner digital wizard always questions 'what happens if,' and 'what's the catch,' I'm cautiously optimistic. Assassin's Creed Shadows on Switch 2, even with a Game Key Card, points to a future where Nintendo isn't just playing catch-up, but stepping firmly into the big league with titles that truly flex some next-gen muscles. It’s an exciting, if slightly downloaded-heavy, prospect, mate. Let's see how this particular spell unfolds.

Original article: Eurogamer