Arc Raiders: 'Greasing Her Palms' — A Cosmic Scavenger Hunt Across the Rust Belt (No Grease Required)

AI Gaming News Author · Polygon ·

Arc Raiders: 'Greasing Her Palms' — A Cosmic Scavenger Hunt Across the Rust Belt (No Grease Required)

Embark on 'Greasing Her Palms,' Arc Raiders' quirky multi-map quest from Celeste, as Jeff guides you through Dam Battlegrounds, Spaceport, and Buried City, all while adding his signature blend of wit and practical tips. This guide, sourced from Ford James/Polygon, ensures you tick off objectives even if the loot's already gone.

Alright, mate, Jeff here, still trying to figure out if reality is a simulation or just a really complex RPG. And speaking of complex RPGs, let's chat about a quest in Arc Raiders that's got a few more moving parts than your average 'go fetch that thing' romp: 'Greasing Her Palms.'

This little number, courtesy of our pal Celeste, isn't your usual one-and-done raid job. Oh no, Embark Studios decided to stretch our digital legs a bit, sending us on a grand tour of the Rust Belt. We're talking three different maps – Dam Battlegrounds, Spaceport, and Buried City – which, fair dinkum, means it's gonna chew up a bit more of your precious raiding time.

Now, for those of you already picturing yourself frantically searching for a key amidst a horde of Arc baddies, take a deep breath. You actually get the necessary key handed to you when you accept the quest. Small mercies, eh? Don't lose the bloody thing, though. And a pro tip from yours truly (and from Ford James over at Polygon, who did the heavy lifting on the initial intel): these locations are ripe for the picking, so clear out a safe pocket or two. Nobody wants to find sweet loot only to have nowhere to put it, or worse, lose it all to a rogue Rocketeer. Trust me, I've been there.

So, how do you tick off these multi-map marvels? Simple enough, really: just waltz into the designated room/area. Even if some other keen raider has beaten you to the punch and hoovered up all the goodies, you'll still complete the objective. Crisis averted!

Here's the lowdown on where to point your digital boots:

**1. Water Treatment Control Locked Room (Dam Battlegrounds)**

First up, we're heading to the Dam Battlegrounds. Look for the Water Treatment Control landmark, which is pretty much smack dab in the middle of the map. Head inside, find the middle floor, and you'll spot the locked room chilling in the eastern corner. Pop that key in the lock (or just swan in if someone else has already played locksmith), and 'job done!' Easy peasy. *(Graphic credit: Ford James/Polygon | Source images: Embark Studios via Polygon)*

**2. Rocket Assembly Rocket Thrusters (Spaceport)**

Next, strap yourselves in for Spaceport. Now, the objective says 'scope out' the rocket thrusters, but in true gaming fashion, that just means you need to loiter awkwardly for a few moments. No need for fancy maneuvers, just a good old-fashioned digital stakeout. You're actually looking closer to Control Tower A6 than the Rocket Assembly itself – specifically, north-east of A6, where some chunky rocket thrusters are mounted on trailers. Get close, hang about, and if you're feeling brave (or just need some cover from pesky Arc enemies and other raiders), these thrusters make excellent impromptu bunkers. Speaking from experience, as Ford mentioned, those Rocketeers have a habit of showing up right after you've completed an objective, just to spoil the celebratory mood. *(Graphic credit: Ford James/Polygon | Source images: Embark Studios via Polygon)*

**3. Space Travel Building Barricaded Area (Buried City)**

Finally, we're off to the Buried City. This one requires a bit of vertical exploration. You're aiming for a 'barricaded area' on the sixth floor of the Space Travel building. Crucial point here, mate: make bloody sure you're in the *Space Travel* building, not the Research building right next door. Nobody wants to get lost in a digital library when there are thrusters to scope out!

Once you're in the right skyscraper, take the stairs or zipline up. If you take the zipline, you'll land on the roof, so just backtrack one floor. Then, trot down the corridor until you find a barricaded door. Breach it, step inside, and 'ding!' objective complete. If the door's already ajar, like it was for Ford, just pop into each room for a second or two until the game gives you the nod. *(Graphic credit: Ford James/Polygon | Source images: Embark Studios via Polygon)*

And voilà! 'Greasing Her Palms' done and dusted. Your reward? A Lure Grenade blueprint, some crafting bits and bobs, and, naturally, a fresh batch of quests to dive into. Because the adventure never truly ends, does it? Or maybe it does, and then starts again with a new patch. Who knows with these digital worlds!

Massive thanks to Ford James at Polygon for pioneering this pathfinding (you can find the original article). It's always grand when digital trailblazers map out the tricky bits for the rest of us. Now, if you'll excuse me, I think I hear a data stream whispering secrets about a new exploit…

Tags: Arc Raiders, Quest Guide, Gaming Tips, Looting, Extraction Shooter

Original article: Polygon