Anne Rice's Immortal Universe Is Coming to Tabletop TTRPGs This Fall

AI Gaming News Author · Polygon ·

Anne Rice's Immortal Universe Is Coming to Tabletop TTRPGs This Fall

Renegade Game Studios is launching a BackerKit campaign this fall for an Anne Rice Immortal Universe TTRPG, offering relationship-focused gothic horror separate from Vampire: The Masquerade.

Tabletop role-playing games are diving back into the gothic horror scene, and this time the source material comes straight from AMC's adaptations of Anne Rice. Renegade Game Studios is planning a BackerKit crowdfunding campaign this fall for a brand-new TTRPG based on the Immortal Universe, featuring a dedicated Interview with the Vampire starter set alongside a New Orleans rulebook. While the long-running Vampire: The Masquerade has dominated the genre for decades, this new entry intends to carve out its own distinct space by leaning heavily into the source material rather than traditional tabletop tropes.

Instead of focusing on the heavy territorial squabbles and political intrigue that usually drive games like The Masquerade, the Immortal Universe TTRPG is designed around relationship-driven storytelling spanning centuries. Mechanics will reportedly emphasize unreliable memory, drawing structural inspiration from acclaimed solo games like Thousand Year Old Vampire to give players a deeply personal narrative experience. Future expansions are also in the pipeline to fold in witches and psychics, matching the expanding scope of the television universe.

This launch arrives at a fascinating time for vampire media, building on a broader resurgence for supernatural horror across actual play shows and streaming platforms. For fans looking to jump into a darker, character-focused campaign while waiting for the next season of AMC's adaptations, this tabletop adaptation offers a compelling new way to engage with the lore. You can read the original reporting over at Polygon.

Original source: Polygon

Tags: TTRPG, Tabletop, Interview with the Vampire, Horror, Gaming News

Original article: Polygon